Mad Island
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Mad Island

How to deal with random pillagers that break stuff?
It's super annoying to have constantly broken stuff even with a wall all around you'll still have to repair the walls, the only solution is really to put people all around your walls to repair and defend?

Is there another solution? like my base is super big, like all the desert on north ovest, I can put people all around the walls but I would prefer a better solution;
Any Idea is apriciated!

Thank you and happy playing!
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Showing 1-9 of 9 comments
Let one of your villagers get taken by a raid.
Go beat up the mega guard in the rescue quest that starts a few minutes later.
He will give you a necklace that lets you control who they will attack each raid.
You stick this on someone set to survivor (immortal) in somewhere you don't care about and you never have to look at another raid again.

In my case I had my survivor dancing on purple knockout spikes so I can go to them and get a handful of sleeping villagers for my village.
Last edited by TigerInuzuka; Jan 28 @ 11:15am
Originally posted by TigerInuzuka:
Let one of your villagers get taken by a raid.
Go beat up the mega guard in the rescue quest that starts a few minutes later.
He will give you a necklace that lets you control who they will attack each raid.
You stick this on someone set to survivor (immortal) in somewhere you don't care about and you never have to look at another raid again.

In my case I had my survivor dancing on purple knockout spikes so I can go to them and get a handful of sleeping villagers for my village.
I fixed the raid problem with the items that lowers the raid number by 20, making it impossible to spawn a raid, but I'm not talking about Raids, I'm talking about wondering natives that pillage whatever they find in their way
If you don't want the raid to happen, you can save after getting the notification and reload.

Broke stuff is not as annoying as other gamse that have raid system. It cost nothing to repair it, and you can set a NPCs to fix things for you. If you set them to Survivor, what make them immune to aggressive mobs. You don't even loose inventory of what got broken.

I think this game is doing the difficulty part right, considering that is a erotic game, and so it's main purpose it's pleasure. Not like other lewd games that feel the need to punish the players.
Originally posted by 𝕊𝕙𝕒𝕚𝕕𝕠𝕟:
If you don't want the raid to happen, you can save after getting the notification and reload.

Broke stuff is not as annoying as other gamse that have raid system. It cost nothing to repair it, and you can set a NPCs to fix things for you. If you set them to Survivor, what make them immune to aggressive mobs. You don't even loose inventory of what got broken.

I think this game is doing the difficulty part right, considering that is a erotic game, and so it's main purpose it's pleasure. Not like other lewd games that feel the need to punish the players.
I'll just set strong nnatives all around my walls to repair and defend, I'll take all the natives from a high level raid

However what I was refering to is Wondering native, that is very different from Raids
Hosogawa Jan 29 @ 7:13pm 
you can make use of an office item, it is a larger stone wall and is not attacked it is ignored by natives item name to search - 石墙(重置)
jvl Jan 30 @ 11:05am 
Repair bunnys
Trap bunny. tame. set location an job to repair.
they bend in so it looks natural.
lol i stop using walls because of this and just use bush, those knock sound driving me insane.
Originally posted by jvl:
Repair bunnys
Trap bunny. tame. set location an job to repair.
they bend in so it looks natural.
the animal? the bunny repair stuff? I didn't knew that, or is a special bunny in some way?
Originally posted by Hosogawa:
you can make use of an office item, it is a larger stone wall and is not attacked it is ignored by natives item name to search - 石墙(重置)
I don't really like to use explits since they can be fixed and won't work in the future
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