Mad Island
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Mad Island

jesseventura Jun 29, 2024 @ 12:26am
Can't get the villagers to do any automation
I'm trying to get some of my villagers to farm and gather food but they just won't. Even worse they're always thirsty or hungry and I don't understand how I am suppose to take care of that. I get I can feed them and give them water but I want them to be able to look after themselves with a well/ rain catcher and food box but they just walk around aimlessly and not doing any work
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Showing 1-5 of 5 comments
telnorp Jun 29, 2024 @ 8:51am 
make sure the things they need for their jobs are in their territory area, set up from the move menu when you click on them.

for eating/drinking, i think they just have to have territory which intersects with the blue circle served by the food box/well/rain-collector (maybe unless they're set to gather food, in which case they might need the actual box in their territory, unsure on that)
Gucci-Gucci Jun 29, 2024 @ 9:44am 
Totally went through what you did it’s not as intuitive as they thought it would be it seems and definitely doesn’t follow the ARK or pal world model too closely. So for them to DO these works you must:
1: have the followers of course

2: construct the material gatherers or work stations for the specific jobs you want them to do, like logging, mining. This can be crafted at the first work bench. The first work bench is crafted from your own personal craft menu (tell me if you don’t know how to) then you must access the craft menu WHILE AT the craft bench, it pulls up a whole different craft menu. The food box is towards the top I think and the gatherer stations like logging and mining are at the bottom.

3. Set the stations down, be sure it isn’t too crowded bc they’re dumb NPC’s they’ll get stuck on furniture.

4. This is the part that they should have explained: go to the follower, get the follower to follow you by clicking on them and selecting “follow”. Take that follower to the station you want them to work at. Then click on them again and the top of their menu it should say “move”. Hit move, then another menu pops up. Top of that menu is the “location” button. Click that and put it real close to that work station. Underneath that location button is the range button I would make sure that the station you’re trying to get that NPC to do is inside the range. I don’t know if the food box has to be in it too. That’s been working for me. Mining and logging is slow but better than nothing.


Now for the food box and rain collector.

Rain collector collects drinking water on its own over time which is great I think the NPC’s water themselves as they need, and you don’t have to fill it like the food box.

The food box, you have you fill it. You create the food box from the first crafting table, it should put itself in your inventory automatically, then pick a spot you want. Right click the food box in your inventory and you should put it down that way. Then you have to click on the food box, and there’s no slot spaces like the other items which is confusing, but when you hold control and left click food from your inventory while prompting the food box, it should
Place the food in the box and that floating number above the box should increase from zero to whatever value of food you put in it. The the values of food will stack over no matter what different types you put in. And the NPC’s should feed themselves automatically.

Hope that helps
Galenmereth Jun 30, 2024 @ 2:24am 
Originally posted by yahyaelgazarusa:
Totally went through what you did it’s not as intuitive as they thought it would be it seems and definitely doesn’t follow the ARK or pal world model too closely. So for them to DO these works you must:
1: have the followers of course

2: construct the material gatherers or work stations for the specific jobs you want them to do, like logging, mining. This can be crafted at the first work bench. The first work bench is crafted from your own personal craft menu (tell me if you don’t know how to) then you must access the craft menu WHILE AT the craft bench, it pulls up a whole different craft menu. The food box is towards the top I think and the gatherer stations like logging and mining are at the bottom.

3. Set the stations down, be sure it isn’t too crowded bc they’re dumb NPC’s they’ll get stuck on furniture.

4. This is the part that they should have explained: go to the follower, get the follower to follow you by clicking on them and selecting “follow”. Take that follower to the station you want them to work at. Then click on them again and the top of their menu it should say “move”. Hit move, then another menu pops up. Top of that menu is the “location” button. Click that and put it real close to that work station. Underneath that location button is the range button I would make sure that the station you’re trying to get that NPC to do is inside the range. I don’t know if the food box has to be in it too. That’s been working for me. Mining and logging is slow but better than nothing.


Now for the food box and rain collector.

Rain collector collects drinking water on its own over time which is great I think the NPC’s water themselves as they need, and you don’t have to fill it like the food box.

The food box, you have you fill it. You create the food box from the first crafting table, it should put itself in your inventory automatically, then pick a spot you want. Right click the food box in your inventory and you should put it down that way. Then you have to click on the food box, and there’s no slot spaces like the other items which is confusing, but when you hold control and left click food from your inventory while prompting the food box, it should
Place the food in the box and that floating number above the box should increase from zero to whatever value of food you put in it. The the values of food will stack over no matter what different types you put in. And the NPC’s should feed themselves automatically.

Hope that helps

If you assign npc's to the Food task and have their Territory overlap the food box, they will fill up the food box over time.
jesseventura Jun 30, 2024 @ 4:39am 
I probably should've have come back to this thread earlier, I think I worked out the problem. So my original base was located at a very finicky part of the map. You can technically be raided but the raiders spawn on top of a mountain that they cant descend from.

It's hard to explain but I think the location also interrupted the npcs ability to work. Since making this thread I've started a 2nd base on flat terrain not near any mountain edges and the automation is working as expected. As always thank you for your input though.
Gucci-Gucci Jun 30, 2024 @ 6:49pm 
Originally posted by jesseventura:
I probably should've have come back to this thread earlier, I think I worked out the problem. So my original base was located at a very finicky part of the map. You can technically be raided but the raiders spawn on top of a mountain that they cant descend from.

It's hard to explain but I think the location also interrupted the npcs ability to work. Since making this thread I've started a 2nd base on flat terrain not near any mountain edges and the automation is working as expected. As always thank you for your input though.




Aaaah I didn’t think about that. It might be why I’m having my own problems too. Thanks I could use that info
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Date Posted: Jun 29, 2024 @ 12:26am
Posts: 5