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though PCem does partially emulate a S3 ViRGE card....
The Definitive Collection bundle version leaves out the Type-O Negative track and clips out that part after the "your ♥♥♥♥♥♥♥ retarded" bit in the Skinny Puppy track. Hope the Steam version isn't based on that
My first 3D graphics card.. lol.
Thanks AN UPSET. However, I just found something that makes me very happy indeed... my original Descent 2 CD-ROM from 1996!! Time to rip an MP3 playlist...
It's interesting that the song in the gameplay trailer is one of the songs missing from the GOG release... but nowhere near 100% proof one way or the other.
Don't remind me. I don't think it was my first 3D card but I'll never forget it. I'm not kidding, most games ran faster and looked better with software rendering than hardware rendering on the S3 ViRGE. It was the worst video card I've owned. Actually I think I still have it around here somewhere.
Even the GOG version of this game had uncompressed wav tracks though, so I don't think you need to worry.
The game definitely can't read ogg tracks without some kind of modification to the source code. I don't think ogg was even a thing in 1996 (could be wrong though :P).
That being said, modding can do wonders. Hate that redbook audio like a boss? Swap it out for a different CD. Voila, you are now listening to, let's say, Sonic CD's soundtrack while you bust up bots and/or annoying players. Rebirth/XL take this a step further and let you add a custom .OGG soundtrack, in case you want to go 100% disk free.
If this is the same soundtrack as the GOG version, well, at least it has one of the Skinny Puppy songs.
Are you sure? Every damned game with redbook audio i bought on GOG had that stupid 96 OGG format, which DOSbox can use as a placeholder of usual redbook audio.
And what's worse, some of them were obviously badly ripped. For example several Blood's tracks had last few seconds of previous track in their beggining. Some people reported that, but GOG never fixed that. Not much proffesional support i guess.