Substance Painter 1.x

Substance Painter 1.x

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Tuna May 5, 2015 @ 5:43pm
Tri-planar projection on Generators
I was curious if this is possible, or will ever be implemented? I am using the MG Dirt generator on a unwrapped sphere and would like to get rid of my seam.

My current workaround is using a fill layer with a grunge mask applied. Thanks!
Last edited by Tuna; May 5, 2015 @ 5:51pm
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Showing 1-8 of 8 comments
wesm May 6, 2015 @ 9:11am 
Hi,

The current build of the mask generators don't use triplanar. However, you can modify them in Substance Designer to use the triplanar node. You can find the source files here.

C:\Program Files\Allegorithmic\Substance Designer\5\resources\packages

For the MG Dirt, you can use the custom grunge option to feed in a new grunge map. Before you use the grunge map, you would process it through the triplanar node.

Cheers,

wes
Tuna May 6, 2015 @ 12:34pm 
Awesome! I will give that shot. Thanks Wes.
Tuna May 6, 2015 @ 3:08pm 
Hey Wes, I made the changes and tried to import my .sbsar into SP and get the following error "Cannot create resource "

Is it a Substance Designer 5 compatibility issue?
Last edited by Tuna; May 6, 2015 @ 3:12pm
wesm May 8, 2015 @ 10:12am 
Originally posted by Tuna:
Hey Wes, I made the changes and tried to import my .sbsar into SP and get the following error "Cannot create resource "

Is it a Substance Designer 5 compatibility issue?

Hi,

Hmm, it should be working. The substance engine 5 is supported now. Can you send me the sbs? My email is wes.mcdermott@allegorithmic.com.

Cheers,

Wes
oshiouk May 24, 2015 @ 9:33pm 
im having the same issue, just exporting an unmodified generator (so i know i wasnt screwing something up myself :P ) , was there a resolution/fix to this at all?
wesm May 25, 2015 @ 6:11am 
Originally posted by oshiouk:
im having the same issue, just exporting an unmodified generator (so i know i wasnt screwing something up myself :P ) , was there a resolution/fix to this at all?


Here is a version that will work when you publish the sbsar from Designer.

https://dl.dropboxusercontent.com/u/4595383/mg_dirt_Triplanar.zip

Cheers,

wes
kw_lxxi Jul 4, 2016 @ 7:04pm 
Sorry to bring this post back to life, but I have this problem, as you can see here:

https://forum.allegorithmic.com/index.php?topic=12077.msg52599#msg52599

I would appreciate any help.

Thanks!
wesm Aug 4, 2016 @ 10:51am 
Checking that forum post, the author had an issue of the graph having it's Attribute>Output computation set to NO. Is this the same issue?

Cheers,
Wes
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