Substance Painter 1.x

Substance Painter 1.x

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KITATUS Sep 21, 2014 @ 2:25pm
Problem Importing Exported Textures into Unreal Engine 4
Hi there!
I'm not quite sure where I've gone wrong, I've hooked all the Texture Input's into their correct channel, but what I get in Unreal Engine 4 and what I get in Substance Painter are two different things:

Here's how it looks in Substance Painter: http://i.imgur.com/8dhjdQh.jpg

Here's how it looks In-Editor: http://i.imgur.com/fTu5ptw.jpg

Here's how it looks in the Material Editor: http://i.imgur.com/IBKokMo.jpg

I've tried multiple re-builds of lighting, but the look is still completely different to Substance Painter.

Any tips on where I've gone wrong?

- Ryan
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Showing 1-3 of 3 comments
Jerc  [developer] Sep 21, 2014 @ 2:43pm 
your normal map looks wrong, make sure you use the NormalTC compression in the texture properties in UE4, alos make sure you uncheck sRGB on all your greyscale textures (metal and roughness).
KITATUS Sep 21, 2014 @ 2:57pm 
It's looking a little better, but now random parts of the texture are going all low-res and weird: http://i.imgur.com/ndOnUk8.jpg
KITATUS Sep 21, 2014 @ 3:01pm 
Fiued it! Changed the graphics quality in editor! D'oh! Thanks for the help! :)
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Showing 1-3 of 3 comments
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Date Posted: Sep 21, 2014 @ 2:25pm
Posts: 3