Substance Painter 1.x

Substance Painter 1.x

View Stats:
iBot Jun 20, 2015 @ 4:21pm
Brush size on 2D view isn't correct
Hello,

I've noticed that painting on 2D isn't the same as 3D, what the brush display isn't what will happen at painting, for example if I set an brush to diameter like 30 (just example) and its displayed as 30 of diameter then you start painting the real size is like 20, it's not matching.
< >
Showing 1-3 of 3 comments
wesm Jun 22, 2015 @ 8:00am 
Originally posted by Fred:
Hello,

I've noticed that painting on 2D isn't the same as 3D, what the brush display isn't what will happen at painting, for example if I set an brush to diameter like 30 (just example) and its displayed as 30 of diameter then you start painting the real size is like 20, it's not matching.

For the 2D view painting, if you set the brush alignment to UV, this should fix the issue.

Cheers,
Wes
iBot Jun 22, 2015 @ 9:45pm 
Hello Wes,

Thanks for the tip, actually changing alignment to UV does not work, but I found that changing size space from object to viewport or texture does the trick.

Cheers,
Fred.
wesm Jun 23, 2015 @ 7:50am 
Originally posted by Fred:
Hello Wes,

Thanks for the tip, actually changing alignment to UV does not work, but I found that changing size space from object to viewport or texture does the trick.

Cheers,
Fred.

Ah, sorry about that Fred. That is what I meant. I had it backwards : )

Cheers,

wes
< >
Showing 1-3 of 3 comments
Per page: 1530 50