Medieval Blacksmith

Medieval Blacksmith

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Arch Dec 28, 2024 @ 12:47pm
Ideas
I'd love to see some new parts and features in the future. If anyone else likes any of these, you should say so. The best chance of getting new stuff is getting the Developers to notice what you want to see in the game.

For example: There are Halberd blades, but none of them look like actual "Halberds" - an axe, spear and pick combo. I think a more regular-looking hammer head would be cool too, for warhammers.

For blades, we really need a straight-wide and straight-narrow blade piece, and some Points to fit them.

I think the Tool seller should sell wooden buckets. Use them to move multiple ores, bars or parts. Left-click dumps the bucket forward. If you buy too many, just toss them in the well. There's already a wooden bucket asset in the game, remove or re-position the handle and there ya go. Could have an option to buy one for mining too, maybe it hangs off the other side of the cart, like the lantern.

Ability to buy up to 2 more Smelting Buckets and Molds. Can swap active mold by clicking a square in the top-right of the design menu, so each mold unlocks another design tab too. Do 3 projects at once.

Dismantle weapons at assembly bench. Could make it a skill. Also could add the ability to melt down extra parts, though this would make a method to stockpile extra material infinitely. Granted, we can already do that anyway, by just forging a bunch of extra spare parts and tossing them in the Chest.

More guards that are just flips of the current ones. Some look cool, but just look like they're in the wrong direction for what I wana build.

Could add trees to mining area. One of each wood type, and you break branches off for a chance at a stick of a random length.

Ability to hire employees or get servants through quests instead of only having to buy slaves. Not removing the slave option, just providing other methods of getting helpers.

And the much-requested free-build mode or sandbox mode, and to make it stop deleting dropped weapons if you reload or sleep.
Last edited by Arch; Dec 28, 2024 @ 12:50pm
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Showing 1-6 of 6 comments
Kiffyツ Dec 28, 2024 @ 12:51pm 
wow
OGO Play  [developer] Dec 28, 2024 @ 7:05pm 
Originally posted by Arch:
I'd love to see some new parts and features in the future. If anyone else likes any of these, you should say so. The best chance of getting new stuff is getting the Developers to notice what you want to see in the game.

For example: There are Halberd blades, but none of them look like actual "Halberds" - an axe, spear and pick combo. I think a more regular-looking hammer head would be cool too, for warhammers.

For blades, we really need a straight-wide and straight-narrow blade piece, and some Points to fit them.

I think the Tool seller should sell wooden buckets. Use them to move multiple ores, bars or parts. Left-click dumps the bucket forward. If you buy too many, just toss them in the well. There's already a wooden bucket asset in the game, remove or re-position the handle and there ya go. Could have an option to buy one for mining too, maybe it hangs off the other side of the cart, like the lantern.

Ability to buy up to 2 more Smelting Buckets and Molds. Can swap active mold by clicking a square in the top-right of the design menu, so each mold unlocks another design tab too. Do 3 projects at once.

Dismantle weapons at assembly bench. Could make it a skill. Also could add the ability to melt down extra parts, though this would make a method to stockpile extra material infinitely. Granted, we can already do that anyway, by just forging a bunch of extra spare parts and tossing them in the Chest.

More guards that are just flips of the current ones. Some look cool, but just look like they're in the wrong direction for what I wana build.

Could add trees to mining area. One of each wood type, and you break branches off for a chance at a stick of a random length.

Ability to hire employees or get servants through quests instead of only having to buy slaves. Not removing the slave option, just providing other methods of getting helpers.

And the much-requested free-build mode or sandbox mode, and to make it stop deleting dropped weapons if you reload or sleep.

Hello,

Thank you so much for your valuable feedback!

As you mentioned, all of your positive and negative opinions are very important to us and help us improve the game and make it more enjoyable. We really appreciate all the players who share their thoughts with us.

Based on the feedback we’ve received, we’re continuing to work on the game. Among the changes, we plan to add new thick and thin blade parts and make adjustments to the halberds. We’re also planning to add a bucket to make transporting parts easier.

We’ve set up the foundation to allow up to three smelting buckets in the game. We’re still working on a few design elements to add the new "weapon" molds, but like ores, we plan to add "ingots" that we can create using four ore-volume molds in the next update.

We’ve also completed the work needed to add a vise, which will let us dismentle weapons. We’ll also be able to melt weapon parts like pommels, guards, and blade bars again using the smelting bucket.

Without spoiling too much, in the second chapter, there will be "helpers" who will work for you willingly. You can hire them using "reputation" at your shop.

Overall, we’re still working on improving the customer system. Once that’s done, we’ll add a sandbox mode, allowing players to skip the main story.

Thanks again for your valuable feedback!
sweviking Dec 29, 2024 @ 1:13am 
Originally posted by OGO Play:
Originally posted by Arch:
I'd love to see some new parts and features in the future. If anyone else likes any of these, you should say so. The best chance of getting new stuff is getting the Developers to notice what you want to see in the game.

For example: There are Halberd blades, but none of them look like actual "Halberds" - an axe, spear and pick combo. I think a more regular-looking hammer head would be cool too, for warhammers.

For blades, we really need a straight-wide and straight-narrow blade piece, and some Points to fit them.

I think the Tool seller should sell wooden buckets. Use them to move multiple ores, bars or parts. Left-click dumps the bucket forward. If you buy too many, just toss them in the well. There's already a wooden bucket asset in the game, remove or re-position the handle and there ya go. Could have an option to buy one for mining too, maybe it hangs off the other side of the cart, like the lantern.

Ability to buy up to 2 more Smelting Buckets and Molds. Can swap active mold by clicking a square in the top-right of the design menu, so each mold unlocks another design tab too. Do 3 projects at once.

Dismantle weapons at assembly bench. Could make it a skill. Also could add the ability to melt down extra parts, though this would make a method to stockpile extra material infinitely. Granted, we can already do that anyway, by just forging a bunch of extra spare parts and tossing them in the Chest.

More guards that are just flips of the current ones. Some look cool, but just look like they're in the wrong direction for what I wana build.

Could add trees to mining area. One of each wood type, and you break branches off for a chance at a stick of a random length.

Ability to hire employees or get servants through quests instead of only having to buy slaves. Not removing the slave option, just providing other methods of getting helpers.

And the much-requested free-build mode or sandbox mode, and to make it stop deleting dropped weapons if you reload or sleep.

Hello,

Thank you so much for your valuable feedback!

As you mentioned, all of your positive and negative opinions are very important to us and help us improve the game and make it more enjoyable. We really appreciate all the players who share their thoughts with us.

Based on the feedback we’ve received, we’re continuing to work on the game. Among the changes, we plan to add new thick and thin blade parts and make adjustments to the halberds. We’re also planning to add a bucket to make transporting parts easier.

We’ve set up the foundation to allow up to three smelting buckets in the game. We’re still working on a few design elements to add the new "weapon" molds, but like ores, we plan to add "ingots" that we can create using four ore-volume molds in the next update.

We’ve also completed the work needed to add a vise, which will let us dismentle weapons. We’ll also be able to melt weapon parts like pommels, guards, and blade bars again using the smelting bucket.

Without spoiling too much, in the second chapter, there will be "helpers" who will work for you willingly. You can hire them using "reputation" at your shop.

Overall, we’re still working on improving the customer system. Once that’s done, we’ll add a sandbox mode, allowing players to skip the main story.

Thanks again for your valuable feedback!
WoW sounds great
ChipmunkBrave Dec 29, 2024 @ 9:39am 
cool when next update time line?
OGO Play  [developer] Dec 29, 2024 @ 11:44pm 
Originally posted by ChipmunkBrave:
cool when next update time line?

Hello,

We’ve accumulated quite a bit of feedback, and we’ve addressed nearly half of it so far. However, the release date of the next update may vary depending on the progress of the game’s quality testing. While we can’t give a precise date, we’re aiming to release an update by the end of January.

Thanks!
Arch Jan 25 @ 5:47pm 
@OGO Play - I'm glad my feedback was useful. It's all just ideas. I don't expect the Developers of a game to use all of them, or any. If you do like them, I do hope you use them.

And if something is way too much work, I would not expect it to be done. Like if I said "We need to fight Dragons" I don't think we'll be seeing them anytime soon. That would be a bit insane. The Molds might be hard, for example. Me and alot of other people also suggested Sandbox Mode and letting the Player fight in the Arena. Those might not be easy to do either.

Really love the game, thanks for all your hard work!
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