Ys X: Nordics

Ys X: Nordics

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Cryemore Aug 30, 2024 @ 4:30pm
Tried the Japanese version.
Typical Ys, it's about what you would expect. The prettiest game in the series, though still decidedly a gen or two behind the times. This could easily have been a wii u game. But Ys has never been at the forefront of graphical prowess, so no one was expecting big changes there anyways.

Combat is fun, if incredibly simple and a bit clunky, again exactly as expected. I never tried the ship combat, but it's not something I'm really interested in anyways.

Japanese VO's are great, though they generally are in every game. I can never understand people using the english dub in japanese games when the japanese dub is better by orders of magnitude.

So in short, I plan on buying it, and I'll enjoy it for what it is all while lamenting what it could have been if it were given a budget double or triple what they realistically can.
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Showing 1-7 of 7 comments
Ikagura Aug 31, 2024 @ 2:28am 
Originally posted by Cryemore:
The prettiest game in the series, though still decidedly a gen or two behind the times. This could easily have been a wii u game. But Ys has never been at the forefront of graphical prowess, so no one was expecting big changes there anyways.
Well, since the Wii U had Breath of the Wild so that'd be a compliment (although people have selective memory with PS360 graphics back when they were released).

I still consider that Oath in Felghana and Napishtim are prettier (in art direction).
Sith_1ord Sep 2, 2024 @ 11:17am 
Originally posted by Cryemore:
Typical Ys, it's about what you would expect.
Sold.
Cryemore Sep 2, 2024 @ 12:16pm 
Originally posted by Sith_1ord:
Originally posted by Cryemore:
Typical Ys, it's about what you would expect.
Sold.
Exactly, for me Ys is the selling point all on its own. I would just like to see this franchise develop a game unrestricted without a tiny limited budget before I die.
Nah, at this point, it'd be way cooler if the next Ys game specifically tried to mimic old late '90s 3D.

"Graphical fidelity" is such a boring concept that's not worth wasting money on. There are so many games that make this clear, Ys X itself being one of them.
Cryemore Sep 5, 2024 @ 8:55am 
Originally posted by paintheuniverse:
Nah, at this point, it'd be way cooler if the next Ys game specifically tried to mimic old late '90s 3D.

"Graphical fidelity" is such a boring concept that's not worth wasting money on. There are so many games that make this clear, Ys X itself being one of them.

While it looks good, Ys X definitely can't be categorized as having high graphical fidelity. This isn't even what I was talking about in the first place. Mainly what would be nice to see is higher animation quality, higher quality environmental geometry and other improvements, such as sound design.

Late 90's 3d looked terrible then and looks even worse now. A full on 2d Ys would be much more interesting. The only benefit 90's style 3d would bring is an infinitesimally small budget requirement. Which they would then struggle to even break even with sales wise.
Ikagura Sep 5, 2024 @ 10:16am 
Originally posted by paintheuniverse:
Nah, at this point, it'd be way cooler if the next Ys game specifically tried to mimic old late '90s 3D.

"Graphical fidelity" is such a boring concept that's not worth wasting money on. There are so many games that make this clear, Ys X itself being one of them.
Honestly I'd also love to see these "pre rendered 3D models as sprites in 3D environments" like the Napishtim Trilogy was but in 2024 it wouldn't sell but to a niche group.

Even Ys Seven on the PSP made the game fully 3D so people wouldn't be thrown off...

Originally posted by Cryemore:
Late 90's 3d looked terrible then and looks even worse now.
I disagree, Ocarina of Time, FF7, HL and MGS are looking good because they have an art style that made them stand up the test of time.

Low poly itself is becoming popuular again for a good reason.

Originally posted by Cryemore:
A full on 2d Ys would be much more interesting. The only benefit 90's style 3d would bring is an infinitesimally small budget requirement. Which they would then struggle to even break even with sales wise.
Fully 2D sprites would be a moneysink because of how many animations you'll have to draw.
Last edited by Ikagura; Sep 5, 2024 @ 10:16am
Cryemore Sep 5, 2024 @ 11:57am 
Originally posted by Ikagura:
Originally posted by paintheuniverse:
Nah, at this point, it'd be way cooler if the next Ys game specifically tried to mimic old late '90s 3D.

"Graphical fidelity" is such a boring concept that's not worth wasting money on. There are so many games that make this clear, Ys X itself being one of them.
Honestly I'd also love to see these "pre rendered 3D models as sprites in 3D environments" like the Napishtim Trilogy was but in 2024 it wouldn't sell but to a niche group.

Even Ys Seven on the PSP made the game fully 3D so people wouldn't be thrown off...

Originally posted by Cryemore:
Late 90's 3d looked terrible then and looks even worse now.
I disagree, Ocarina of Time, FF7, HL and MGS are looking good because they have an art style that made them stand up the test of time.

Low poly itself is becoming popuular again for a good reason.

Originally posted by Cryemore:
A full on 2d Ys would be much more interesting. The only benefit 90's style 3d would bring is an infinitesimally small budget requirement. Which they would then struggle to even break even with sales wise.
Fully 2D sprites would be a moneysink because of how many animations you'll have to draw.

It was the pre-rendered backgrounds that made the ps1 era final fantasy games look decent. Taken in isolation the 3d models look terrible. The only thing holding any of those games together is the art style, true, but all of them would be massively improved with only marginal upgrades in character geometry.

Low poly isn't becoming popular again because it looks good or even because people particularly enjoy it. It's because some remarkably good games used low poly assets because it's cheap. Good gameplay trumps graphical prowess, but that same gameplay will always be elevated by improved visuals. The problems start when gameplay quality is sacrificed while all the budget is dumped into visual fidelity.

Anyways, as I said Ys X looks decent, plays decent and I plan on buying it. My op was a thumbs up to the game more than anything. I can't possibly be alone in wishing the games I love enjoyed larger production budgets.
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Date Posted: Aug 30, 2024 @ 4:30pm
Posts: 7