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However, I've got a feeling that won't be enough to change your opinion.
On another note, nice to know it has pve and plenty of maps. I always welcome features
like that.
The reason why the dated GoldSrc is used is because it follows the pathway of CS Online, which made its debut in 2008. During that year, GoldSrc is still popular.
And there are reasons why GoldSrc is still chosen compared to the more-realistic Source engine. It's hard to explain, but all those fancy GFX never gets old(and is made possible) in GoldSrc.
Judging by the contents throughout the years, the size should range between >2GB to 3GB