Vertiginous Golf

Vertiginous Golf

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Hellerphant Feb 27, 2014 @ 10:10pm
The Bug Thread
It's going to happen, you're going to stumble across bugs as you play through these early builds. It would be great if you could give us as much feedback as possible, including OS, RAM, GPU and screenshots if possible.
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Showing 1-15 of 235 comments
Hobbes Mar 3, 2014 @ 3:46pm 
The moment it unlocks, I'll start the bug smashing. The game's featured as a game on my profile already (after hunting down a retailer I could get a pre-order through), so I'm ready for some golfing action. Bring it on.
Hellerphant Mar 3, 2014 @ 3:49pm 
That's awesome! We're so excited! Make sure you sign up to our community forums so you can help us develop the game and make important decisions - http://community.surpriseattackgames.com/vertigolf
Hobbes Mar 3, 2014 @ 4:09pm 
Signed up and made an introduction post :happymeat:
Hellerphant Mar 3, 2014 @ 4:28pm 
And a stupendous response has been posted :D
Worst DPS EU Mar 6, 2014 @ 3:39am 
Hiya, I'm on Win7 64bit - dual monitor. When turning the club i'm getting RSI from having the slide the mouse continually to get it around. Some mouse acceleration or fast turn keys/options (like holding *insert configurable key here* when turning club to get a fast mode would be spiffing.

Also with these huge mouse movements the misclick while doing this can lead to the game minimizing due to the extra monitor.

Also, on the tutorial the A/Z keys don't seem to work here.
Last edited by Worst DPS EU; Mar 6, 2014 @ 3:40am
Hellerphant Mar 6, 2014 @ 3:54pm 
Thanks for the feedback Neurojazz! I'll bring it up with the team in our next WIP call (next week), but I feel that the movement is a little smoother in the version that will be arriving tomorrow. If you want to post some more indepth feedback, head on over to the community hub :)
Worst DPS EU Mar 7, 2014 @ 6:02am 
Ok, what do you mean by Community hub? - The only other place I see is the 'chat room' area (and nobody in there) - can you link please? :)
Kinl23  [developer] Mar 7, 2014 @ 2:47pm 
verti-golf.com should now take you straight there.
I rather give feedback here instead of the official website if that's okay with you guys.
First of all, congratulations on the release, i'm enjoying the game so far. My compliments to the way you are presenting yourself on these forums, very friendly & active. Thank you!

I did found some bugs. and got some feedback that i wanted to share.

#- For some reason i'm unable to select: "Restart Hole" while playing, it's greyed out.

#- I can't move the bird camera up or down, only left,right,forward,back

#- The sound of the bird is pretty annoying, but that's not a big deal and probably personal taste.

#- The startup screen which i get when i try to launch the game kept resetting my resolution to 1280x768. This seems to be fixed by restarting steam.

Hellerphant Mar 7, 2014 @ 3:53pm 
Thanks for the great feedback! Are you using the gampad or mouse and keyboard to control the game?

As for the restart hole option, I think that's going to be activated in the next release. Let me check on that.
I'm using Mouse and keyboard. :)

Originally posted by Hellerphant:

As for the restart hole option, I think that's going to be activated in the next release. Let me check on that.

Would be awesome!
Hellerphant Mar 7, 2014 @ 4:03pm 
So if you left click or right click the hummingbird should rise or fall. Does that work?
Yes, works like a charm!

I've played the tutorial again and it said: Use the mouse & WASD to control the bird

I thought the mouse was only for flying in the direction you look and WASD for moving around.
I tried looking up and down while pressing WASD too, but that also didn't work. :p

Anyways, thanks for the fast and helpful answer!

Hellerphant Mar 7, 2014 @ 5:09pm 
No problem at all. It will be interesting to see if other people run into this problem (I did myself first time playing). Might be something we need to change in the future.
eagleFMJ Mar 7, 2014 @ 7:56pm 
The bird hovering sound needs work (not while controlling the bird), where the sound loops is a short pause, not so much a bug but something I noticed that could be made better.
Last edited by eagleFMJ; Mar 7, 2014 @ 7:59pm
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