ENDER MAGNOLIA: Bloom in the Mist

ENDER MAGNOLIA: Bloom in the Mist

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Tbh i love concept arts more
Okay i got that magnolia was in development hell, but it is same as Re village situation when game got cut off?
Concept arts are better than we have in game.
Okay i got it, i know about what the third game can be, but still.
Nola was much better....
oh. It is what it is.
Pls add more sound effects and voice over, if you want to use more NPC and etc.
Last edited by Sergalius; Mar 9 @ 3:32pm
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Originally posted by Sergalius:
Okay i got that magnolia was in development hell
How so? It took only 3 years since the last update to Ender Lilies. Whereas Silksong was announced way back in 2019 and it's still nowhere to be seen.

As for concept art, it's not cut content, it's just what the artists made during the brainstorming phase, they throw stuff at a wall and see what sticks, it's pretty normal. E.g. an artist will make 10 sketches of the same character, then the design lead will pick 1, it doesn't mean that the other 9 were "cut".

Same goes for RE Village.
Originally posted by toughnails:
Originally posted by Sergalius:
Okay i got that magnolia was in development hell
How so? It took only 3 years since the last update to Ender Lilies. Whereas Silksong was announced way back in 2019 and it's still nowhere to be seen.

As for concept art, it's not cut content, it's just what the artists made during the brainstorming phase, they throw stuff at a wall and see what sticks, it's pretty normal. E.g. an artist will make 10 sketches of the same character, then the design lead will pick 1, it doesn't mean that the other 9 were "cut".

Same goes for RE Village.
because village was cut off and developers admited it in addittional materials+ other inside stuff i know.
Magnolia just screams problems -
Most of story arcs except main one lead to nothing - we have lily as DEUS EX MACHINE, alala. Whole japan, who was trading with our Britain just EXIST for the sake of EXISTING.. So japan arc, lily and ancient ones arc and etc. Clan frost and witches lead to nowhere. They wanted much bigger game with more stuff, but chewed too much i guess? time would tell.
Rushed land of origin, rushed second part of the game after central city.
Guess they want to release everything in third game, because we have THE enemy and hints about that.
In lilies we have mini-story on each big location which leads to logical end. There are some stories here, but they mostly about our NIER main direction.
Last edited by Sergalius; Mar 9 @ 4:39pm
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