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Fordítási probléma jelentése
I would recommend a minimum of the default Hard difficulty cause anything less wouldn't be enjoyable. But really all at 1.5 feels almost perfect. Maybe turn the enemy strength to 2 and keep their HP at normal if you want the fights to be more challenging but don't want them to take a long time (keeping everything else at 1.5 still gives the max bonus that way too).
I haven't played Ender Lilies in a looooong time, I feel like I remember it being a very easy game, but just not sure enough to really say confidently.
0.7
2
2
1.5
1
basically just enough to get the max fragment bonus. It was fine, almost a "glass canon" type of gameplay.
Had to drop it down a bit about half way tho lmao got a lil too much for me. Still kept it a bit above normal tho.
from central stratum onwards, the only thing comparable in terms of bosses is Ulv
if it spams, spam parry with an offensive carapace, it trivialises them, very fun too
aside from them rats of course
What is the point of gathering fragments? Are there any achievements for it?
second 100% run purely normal and wow i breezed through it both pretty easily and much quicker, though that could've also been attributed to how i knew where to go now and how to deal with certain enemies.
still died quite a bit to some endgame bosses, you still take heavy damage from getting hit