ENDER MAGNOLIA: Bloom in the Mist

ENDER MAGNOLIA: Bloom in the Mist

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Sur_GalaHad Mar 26, 2024 @ 5:36pm
Glacial fist is way too op
This should be changed to a stagger or a knock back because the freeze is just easy mode 101 at base the freeze last very long and it’s cool down is very fast I feel like this could be a great ability to get out of a pinch but it’s deff a crutch because it’s so OP even Bosses freeze when staggered
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Showing 1-15 of 18 comments
MaxSilliness Mar 26, 2024 @ 8:21pm 
Agreed, I was struggling vs Shackled Beast, but as soon as I effectively doubled the number of staggers I got against him by freezing like 3 times, it was way too easy. Should maybe take a larger number of uses to freeze bosses (say, 5 uses) or have a cooldown time on the longer end
Aumires Mar 26, 2024 @ 9:56pm 
Huh, I should've tested this, might have made Garm way easier then. Funny that bosses don't seem to resist it?
lerbronk Mar 27, 2024 @ 2:06am 
finally someone said it. that boy can freeze heavy-unit and boss for like solid 5s.
soiberi1 Mar 27, 2024 @ 3:57am 
none of the ability are op, yes it freezes but it doesnt increase your damage nor doing anything. It also doesnt have lock on target, easy to miss, ok damage and doesnt always freeze. I tried on boss, sometime they freeze but sometime they dont
the damage is still slow and lackluster
Last edited by soiberi1; Mar 27, 2024 @ 4:01am
KoBeWi Mar 27, 2024 @ 5:48am 
Frozen enemies don't take poise damage (the yellow bar). Also there is a limit or a cooldown on freezing them. Though it's mostly noticeable with bosses, as normal enemies die within single freeze instance. For bosses it's fine I'd say, but for regular enemies it did feel too OP for me.
We'll be likely getting an area with ice-based enemies and they might be resistant to freezing. But there could be more variety in how likely enemies get frozen and how long it lasts.
MaxSilliness Mar 27, 2024 @ 9:57am 
Originally posted by soiberi1:
none of the ability are op, yes it freezes but it doesnt increase your damage nor doing anything. It also doesnt have lock on target, easy to miss, ok damage and doesnt always freeze. I tried on boss, sometime they freeze but sometime they dont
the damage is still slow and lackluster
It effectively provides another stagger where you can spam your cooldowns and attacks on a helpless opponent, and it's longer than a stagger. It allows you to be far more aggressive and if you time it right it can interrupt attack animations just like stagger does.
Sur_GalaHad Mar 27, 2024 @ 11:54am 
Originally posted by soiberi1:
none of the ability are op, yes it freezes but it doesnt increase your damage nor doing anything. It also doesnt have lock on target, easy to miss, ok damage and doesnt always freeze. I tried on boss, sometime they freeze but sometime they dont
the damage is still slow and lackluster

its 100% op because it freezes an unstaggered boss for a solid 5 seconds allowing you to shred the HP and the cool down is so fast you can just dodge freeze a boss that should be difficult into childs play.

Of course I know the age old statement "just dont use it" but the the whole point is tuning the early access. and right now this ability is incredibly forgiving and makes light work of even the toughest enemies including bosses.
Sur_GalaHad Mar 27, 2024 @ 11:58am 
Originally posted by KoBeWi:
Frozen enemies don't take poise damage (the yellow bar). Also there is a limit or a cooldown on freezing them. Though it's mostly noticeable with bosses, as normal enemies die within single freeze instance. For bosses it's fine I'd say, but for regular enemies it did feel too OP for me.
We'll be likely getting an area with ice-based enemies and they might be resistant to freezing. But there could be more variety in how likely enemies get frozen and how long it lasts.
I get what you mean but the poise meter doesnt matter if youc an freeze and just delete them in 2 ax swings or do massive chunk damage. So my suggestion would be to make the cool down longer and shorten the freeze time because both are way too forgiving the freeze lasts long and the cool down is seconds you can freeze an enemy and get the ability back before the enemy even thaws

In Ender Lillies abilities like this felt like a tool or something to get you out of a game this is borderline game breaking since you can freeze every single enemy type in the game even enemies with shields even bosses
Blacktail Mar 27, 2024 @ 1:00pm 
Just stick with don't use it dude. What you call "tuning the game" is totally subjective. You don't represent everyone here and I guess there are enough players who are grateful for having that option. Including those that never even look at discussions.
Soldier Boy Mar 27, 2024 @ 2:33pm 
What if freeze was reworked to break after x amount of hits instead? I liked using the freeze but I agree in its current state it’s extremely/too strong and is basically another stagger that lets you wail on an enemy for 5 seconds. Trivializes a lot of mob encounters
Last edited by Soldier Boy; Mar 27, 2024 @ 2:41pm
Athropod101 Mar 27, 2024 @ 6:34pm 
Yeah, the thing's busted; it's objectively better than Blazing Fist, sacrificing only a little break DMG for a massive stun ability (which is what break DMG gets you, anyway). If the devs want to have this sidegrade system for homunculi, they either need to tone Glacial Fist down or buff Blazing/Rocket Fist to make it on par with Glacial Fist.

My suggestion would be extending the cooldown, and maybe even make it so the freeze doesn't proc unless it breaks posture. It could be turn into a neat ability that prolongs a stagger if used correctly.
Athropod101 Mar 27, 2024 @ 6:36pm 
Originally posted by ShootyMcBoomBoom:
Just stick with don't use it dude. What you call "tuning the game" is totally subjective. You don't represent everyone here and I guess there are enough players who are grateful for having that option. Including those that never even look at discussions.

That's great and all, but the game is literally in Early Access. The devs want people to share their opinions on as much as possible, so that they can properly tune the game and fix any oversights. Don't talk down on people giving their suggestions for an Early Access game.
EarthwormZim Mar 28, 2024 @ 3:40am 
I never even tested Glacial Fist on bosses, b it sounds busted. Maybe it should only be able to freeze bosses who are below 50% poise and freezing a boss refills their poise? That way it effectively acts as a faster poise break but doesn’t double the amount of breaks you get.
MaxSilliness Mar 28, 2024 @ 6:06am 
Originally posted by EarthwormZim:
I never even tested Glacial Fist on bosses, b it sounds busted. Maybe it should only be able to freeze bosses who are below 50% poise and freezing a boss refills their poise? That way it effectively acts as a faster poise break but doesn’t double the amount of breaks you get.
I like this idea a lot, fixes all the issues I have with the ability without making it useless.
EarthwormZim Mar 28, 2024 @ 6:21am 
Reading the descriptions of future Homunculus upgrades, it looks like the Parry will have a freezing option as well, which will likely be busted if freeze remains in its current state.
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Date Posted: Mar 26, 2024 @ 5:36pm
Posts: 18