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Een vertaalprobleem melden
But.... if we use a lot of story which has homunculi, they can be she, he or even genderless (or dog with human hair ... welp ... F that).
Thus in the end it is up to you to decide which gender is Lilac is. For myself, Lilac is she.
I do think their clothing looks closer to an androgynous "mage's robe" aesthetic than a skirt, though
Because I was curious?
That and people are getting rather hesitant no matter how certain or even knowing a gender to use he or she, In most of my most of my posts here I avoided them as well despite how awkward it makes the sentences.
Its also worth noting that they may be testing the waters, some players get really pissy about MC gender, like subnautica bz had a lot of players rather pissed off about playing as a women, despite it being a first person game and being such a minor detail. But then there is also the NB crowed who gets upset if the character isn't the gender they want, or undefined. So they may just be trying not to say because of that, or as the game is early access maybe they just want to keep options open, I rather doubt they will leave it open ended though, one of the things they need to do is continue the world building and lore, they put a lot of care into it in the first game, with the era shift, something needs to tie the games together, and I think that something is Lilac being another white priestess now called atuners, which would maker her a clone just like Lily and force her being a girl.
I'm sticking with "homunculi" as gender for now. I actually originally thought they want to do the reverse pairing type of last game. Male knight with girl -> Female priestess with boy. But finding out the name was Lilac does makes me second guess myself again... guess we'll find out once its fully released