Starfield: Creation Kit

Starfield: Creation Kit

valdindor Sep 3, 2024 @ 1:06pm
cant launch on linux
So i have seen some people say they got it to launch on linux but so far i cant get it to launch. I dont get any alerts it just doesnt launch. Ive tried proton exp and 9-7 with no dif. what is the trick to get it to lanch?
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Showing 1-7 of 7 comments
valdindor Sep 6, 2024 @ 7:40am 
Originally posted by Xenophobe:
I use GE-Proton9-11, have "gamemoderun %command%" (without quotes) in the launch options and use the kisak mesa fresh PPA for my AMD GPU, but the CK is very crash prone, so you should save progress frequently if you can get it to launch.

Linux Mint 21.3, kernel 6.8.0-40-generic
i7-11700K
32GB DDR4 @3200
RX 6950 XT, Mesa 24.2.1 - kisak-mesa PPA
2TB NVMe SSD gen4x4
sadly that didnt work for me. i only have proton 9-2 as an option though so ill have to see if thats it
valdindor Sep 6, 2024 @ 7:53pm 
Originally posted by Xenophobe:
Originally posted by valdindor:
sadly that didnt work for me. i only have proton 9-2 as an option though so ill have to see if thats it
GE-Proton is up to 9-13 now ... https://github.com/GloriousEggroll/proton-ge-custom
o i didnt realize you were referring to a different versions of proton
valdindor Sep 7, 2024 @ 10:04pm 
Originally posted by Xenophobe:
Originally posted by valdindor:
sadly that didnt work for me. i only have proton 9-2 as an option though so ill have to see if thats it
GE-Proton is up to 9-13 now ... https://github.com/GloriousEggroll/proton-ge-custom
ok i tried ge-proton 5-13 with that launch option gamemoderun %command% but it doenst launch. i hit launch and it just closes 1s latter. T.T
valdindor Sep 8, 2024 @ 6:11pm 
Pop!_OS 22.04 LTS
64gb ddr5 ram
lots a ssd space
rtx 4090

https://imgur.com/a/45eUfyq

I also put the command in as you mentioned with no change. What does that option actually do anyway?
Last edited by valdindor; Sep 8, 2024 @ 6:14pm
valdindor Sep 9, 2024 @ 11:22am 
hmm it doesnt give any alerts or anything so not sure what is going on
oak Sep 11, 2024 @ 5:09am 
I'm going to piggyback on here, as there's a few of us trying to nut out the problem of CK crashing on launch.

FWIW: AMD R5 3600, 32GB RAM, 8GB NV 2070 Super, Linux Mint 22 (based on Ubuntu 24.04), Kernel 6.8.0-40, plenty of space across multiple SSDs/NVME.

My experience has been that when launched with Proton 8 (any, GE or otherwise), CK gets to a usable state but crashes on save (which fails), while using any build of Proton 9 will crash after a variable amount of time usually no longer than 30 seconds and not long enough to actually be usable.

Originally posted by Xenophobe:
exit steam and try launching the Starfield CK from a terminal session with:
steam steam://rungameid/2722710
there might be something in the terminal output that can point out the issue.

I thought this was a good idea, so I did that for both v8 proton and v9 proton to compare.

This is what my proton 9 (experimental in this case) looks like as it launches and then crashes:
chdir "/SteamBGS/SteamLibrary/steamapps/common/Starfield" Adding process 18982 for gameID 2722710 wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. Setting breakpad minidump AppID = 2722710 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198038797811 [API loaded no] wine: using kernel write watches, use_kernel_writewatch 1. Fossilize INFO: Overriding serialization path: "/SteamBGS/SteamLibrary/steamapps/shadercache/2722710/fozpipelinesv6/steamapprun_pipeline_cache". Game 2722710 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList Game 2722710 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps Game 2722710 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface Game 2722710 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP Game 2722710 created interface STEAMINVENTORY_INTERFACE_V002 / Inventory Game 2722710 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote Game 2722710 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music Game 2722710 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings Game 2722710 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage Game 2722710 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots Game 2722710 created interface STEAMUGC_INTERFACE_VERSION010 / UGC Game 2722710 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats Game 2722710 created interface STEAMVIDEO_INTERFACE_V002 / Video Game 2722710 created interface SteamController006 / Controller Game 2722710 created interface SteamFriends015 / Friends Game 2722710 created interface SteamMatchMaking009 / Matchmaking Game 2722710 created interface SteamMatchMakingServers002 / MatchmakingServers Game 2722710 created interface SteamNetworking005 / Networking Game 2722710 created interface SteamUser019 / User Game 2722710 created interface SteamUtils009 / Utils Game 2722710 method call count for IClientAppManager::GetCurrentLanguage : 1 Game 2722710 method call count for IClientAppManager::GetAvailableLanguages : 1 Game 2722710 method call count for IClientAppManager::GetAppInstallState : 2 Game 2722710 method call count for IClientUtils::RecordSteamInterfaceCreation : 22 Game 2722710 method call count for IClientUtils::GetSteamUILanguage : 1 Game 2722710 method call count for IClientUtils::GetAppID : 24 Game 2722710 method call count for IClientUser::GetSteamID : 1 Uploaded AppInterfaceStats to Steam Removing process 18982 for gameID 2722710

Now I can't see anything terribly helpful there (and as far as I can tell the "game ID created interface ... /" and "method call count for ..." that it exits out with are common to game exits.

I wont post the full v8 capture, but what's interesting (to me, and it could just be because I don't know any better about proton) is what it has that v9 shows no sign of: Havok library setup. For example, this is in v8 immediately after the 'fossilize/cache' line:
Fossilize INFO: Overriding serialization path: "/SteamBGS/SteamLibrary/steamapps/shadercache/2722710/fozpipelinesv6/steamapprun_pipeline_cache". Keycode\hkKeycodeManager.cpp (195): Info: ------------------------------------------------------------------ [Havok Keycodes] Keycode\hkKeycodeManager.cpp (196): Info: Havok Version 2019.2.0-r1 [Havok Keycodes] Keycode\hkKeycodeManager.cpp (197): Info: Base system initialized. [Havok Keycodes] Keycode\hkKeycodeManager.cpp (198): Info: ------------------------------------------------------------------ [Havok Keycodes] Keycode\hkKeycodeManager.cpp (200): Info: Havok License Keys: [Havok Keycodes] Keycode\hkKeycodeManager.cpp (222): Info: Physics : (expires 2025-09-29) 0x6fac146a-0x496bd1a6:2025-09-29.Physics.Bethesda_Starfield_XboxSeriesXS-PC (Client) (Bethesda_Starfield_XboxSeriesXS-PC) [Havok Keycodes] Keycode\hkKeycodeManager.cpp (222): Info: Cloth : (expires 2025-09-29) 0x29dc61f7-0x0f1ba43b:2025-09-29.Cloth.Bethesda_Starfield_XboxSeriesXS-PC (Client) (Bethesda_Starfield_XboxSeriesXS-PC) [Havok Keycodes] Keycode\hkKeycodeManager.cpp (222): Info: Physics_2012 : (expires 2025-09-29) 0x341e6766-0x12d9a2aa:2025-09-29.Physics_2012.Bethesda_Starfield_XboxSeriesXS-PC (Client) (Bethesda_Starfield_XboxSeriesXS-PC) [Havok Keycodes] Keycode\hkKeycodeManager.cpp (235): Info: ------------------------------------------------------------------ [Havok Keycodes]

If Havok is supposed to load in v9 and isn't something removed? then it looks to me why it might be crashing for me under v9.

I wonder if someone for who CK does load and run fine on v9 proton posted the same log, what it would look like.
Last edited by oak; Sep 11, 2024 @ 5:10am
can i run this on my old ibm puter it has 8 mb of ram
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