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The game is great! I'm waiting for the release.
- I think the visual of details such as items, small frames should be a little bit bigger. On a 15 inch laptop, some puzzles getting blur and confuse with small frames
- The main frames or sceneries should be able to be zoom a little. some details are really small
- the color template could add a little more contrast (the clarity of contrast). The game color is now too soft, it is blurry and feel sleepy. It may cause some small "puzzle" not so relaxing to understand
- the bubble conversations should be alittle bit bigger since they content visual + text.
I didn't get the wrench or key.
The story seems like the main appeal of the game, it is quite mysterious and leads the player on with little bits of information. The demo doesn't explain much, only opens up a lot more questions about what is going on in the town, politics, fears and concerns.
Pros:
- I liked the art direction, feels painted and has an artistic style to it
- Easy to understand point and click controls
- Has assist to show clickable items
- Supports a wide range of languages
Cons;
- (UI/UX) Since default language is English, the player needs to know how to read English to change the language in the game menu. Or just stumble upon it by clicking on all the buttons.