The Bonerooms

The Bonerooms

 This topic has been pinned, so it's probably important
Jasozz  [developer] Apr 28 @ 1:41pm
STICKY: Item Guide
I've had a fair few questions and some confusion about item uses, and while I don't plan to tutorialize them in-game (as experimenting and discovering strategies for different items is part of the experience for some), I'll cover the basics here!

If you want to figure this stuff out yourself, do not read further!

- Hammer -
Allows you to bust a hole in a single wall, creating a doorway until the maze re-shuffles. Super useful in late matches when you might get cornered, or in the Claustrophobia maze flavor.

- Bike Horn -
Can be placed on the ground, creating a trap that, when stepped on, alerts all nearby enemies. Alt-fire will perform harmless little toots.

- Gun -
A revolver loaded with a single shot. Can kill a single enemy, or can temporarily wound players, significantly slowing them down.

- Teleporter -
A single-use teleportation device that will teleport the player to a random position in the maze. Can be a life-saver or a death sentence depending on where you're teleported to!

- Speedy Shoes -
When used, the Speedy Shoes gives the player a significant speed boost temporarily. When paired with the Energy Shot, this can be a great way to navigate a hectic late-game maze.

- Energy Shot -
When used, the Energy Shot gives the player a temporary stamina boost, maxing out their stamina and preventing stamina from draining while it's in effect.

- Glue Trap -
Can be placed on the ground, creating a large trap that will significantly slow enemies and players that step in it.

- Land Mine -
An expensive, but highly sought after little device that will arm when stepped on, and explode when stepped off of. While it's plenty lethal on its own, when combined with Teleporters or Swap Cards, the Land Mine can be a devious weapon against other players.

- Bones -
Can be clonked together to mimic Skeleton footsteps. Surprisingly effective at keeping other players stressed out late-game, as the sound is identical and can make it feel like an enemy is just around the corner.

- Smoke Grenade -
Can be thrown to create a smokescreen that blocks enemy line-of-sight. It's especially useful when thrown ahead of you while being pursued.

- Flash Grenade -
Can be thrown to blind anyone unfortunate enough to be looking at it - including enemies.

- Trumpet -
Can be played with primary fire to slow enemies, who will flee after being deafened enough. The closer you are, the more effective the deafening. Alt-fire uses half the item's charge to produce a horn blast that will immediately repel nearby enemies, but will attract those that are further away.

- Dummy -
Can be used to instantly deploy an inflatable Dummy Player, which enemies will immediately shift their aggro to, even if pursuing a player. Enemies will quickly destroy it though, so drop it and run!

- Swap Card -
A strange card that allows you to switch places with enemies, players, and some placed items. Has a handful of uses, such as swapping places with a player while being pursued, placing them closer to your pursuer, or standing on a land-mine and swapping places with a player that walks near, trapping them on top of the mine.



Items coming in the Revival Update:

These items aren't in the game yet, but figured I'd go ahead and list them here as well:

- Defibrillator -
Can be used to revive dead players, stun living players, kill enemies, or sabotage electronics. It only has one charge though, so use it wisely!

- Skeleton Mask -
The Skeleton Mask, when donned, will block line-of-sight to enemies. It can be used to sneak past wandering enemies, or prematurely break line-of-sight to pursuers

- RPG -
Incredibly dangerous and expensive! The RPG can be used to fire a slow-moving projectile that explodes instantly on contact, with a huge radius, killing anything nearby. Due to it's slow speed and massive radius, players will have to be careful when using it to not fall victim to their own explosion!

- Stun Gun -
If the player has a Stun Gun in their inventory, and gets grabbed by an enemy, the Stun Gun is automatically used to kill the enemy and escape the grab - but only once!