Light No Fire

Light No Fire

The size of Earth?
Are we talking real scale size of earth?

If thats so, im seriously interested!!!
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Showing 1-15 of 41 comments
Real Scale... "Set on a fantasy planet the size of Earth" {According to the Steam page}

However... in the reveal trailer on Dec '23, Sean hinted "something bigger than earth"...

{at 2:38}
https://www.youtube.com/watch?v=piNfGCa3Lmo

And so, who knows really, but in either case, "as big" or even "bigger"... it's a win-win :)
Last edited by +VLFBERHT+; Feb 2 @ 11:28pm
Minecraft is big too...
Originally posted by Menzagitat:
Minecraft is big too...
Far bigger than Light No Fire's world if we're talking Earth Scale and with multiple dimensions. Not too much fun to explore though, least for me. That's my worry about LNF that it'll be boring to explore
Wickian Feb 9 @ 5:04am 
Originally posted by A. Silvermane:
Originally posted by Menzagitat:
Minecraft is big too...
Far bigger than Light No Fire's world if we're talking Earth Scale and with multiple dimensions. Not too much fun to explore though, least for me. That's my worry about LNF that it'll be boring to explore
I'm hoping they manage to have interesting biome transitions and it isn't like an mmo where it changes in an almost straight line. As far as boring exploration goes, they really do need some kind of gameplay loop or valuable things to find. Combat will likely never be a thing the game will be known for, so they need to focus on either building or crafting rewards as the incentive to go explore.
Originally posted by Wickian:
Originally posted by A. Silvermane:
Far bigger than Light No Fire's world if we're talking Earth Scale and with multiple dimensions. Not too much fun to explore though, least for me. That's my worry about LNF that it'll be boring to explore
I'm hoping they manage to have interesting biome transitions and it isn't like an mmo where it changes in an almost straight line. As far as boring exploration goes, they really do need some kind of gameplay loop or valuable things to find. Combat will likely never be a thing the game will be known for, so they need to focus on either building or crafting rewards as the incentive to go explore.

My dream is HG somehow develops an "Ai game builder algorithm" that runs continuously on their server. Not only writing on the fly, pumping-out a never ending stream of new and original missions, but that the Ai would also create one of a kind, hard-point substance for the mission goals... for instance...

Mission states, there is a one of a kind sword to be won (creates/generates the sword, then shows you). Tells you all the steps you must take to claim it (that might not include "hidden surprises" along the way)... it also creates new NPC friend and foe encounters that will help and/or hinder along your quest for the sword. Once you win the sword, no other player in the game will ever be able to find that exact same sword.

This would work for all reward types; mounts, armor, treasures, places/homes/towns, etc. to own, and etc.

And some of the missions may not be about "winning stuff" it might be about saving a town, or an NPC from roving hordes or, building something to aid a starving encampment, save a trapped creature, save a King from assassins, stealing something and giving it back to the original owner etc., etc.
Last edited by +VLFBERHT+; Feb 9 @ 6:56pm
Originally posted by +VLFBERHT+:
My dream is HG somehow develops an "Ai game builder algorithm" that runs continuously on their server. Not only writing on the fly, pumping-out a never ending stream of new and original missions, but that the Ai would also create one of a kind, hard-point substance for the mission goals... for instance...

Mission states, there is a one of a kind sword to be won (creates/generates the sword, then shows you). Tells you all the steps you must take to claim it (that might not include "hidden surprises" along the way)... it also creates new NPC friend and foe encounters that will help and/or hinder along your quest for the sword. Once you win the sword, no other player in the game will ever be able to find that exact same sword.

This would work for all reward types; mounts, armor, treasures, places/homes/towns, etc. to own, and etc.

And some of the missions may not be about "winning stuff" it might be about saving a town, or an NPC from roving hordes or, building something to aid a starving encampment, save a trapped creature, save a King from assassins, stealing something and giving it back to the original owner etc., etc.

Sounds interesting, but I wouldn't buy it. Not because it's a bad idea, but because it runs on a server. Simply not buying games that run on a server anymore. I'm not always online and I don't want to depend on a server for my games to run. Been burned too many times by closing servers. My games need to be offline playable, since I often like to replay after not having them played for a long time. When that time arrives, I don't want to have the unpleasant surprise of my game not working anymore because someone decided it was time to shut down the servers.
Originally posted by Taemek:
Are we talking real scale size of earth?

If thats so, im seriously interested!!!

Seriously doubt it, probably scaled. It takes over 24,000 hours to walk around the earth. I doubt something like that will ever happen in a game. I do believe Minecraft has the biggest single world and it takes about 8000 hours to walk from one end to another. That's the largest number I could find, but the numbers conflict, it could be less, but not more. Supposedly a Minecraft 'Infinite' world is 8 times earth, but it takes 3 times less to go 'aound' it. I'm going to file this under a Sean Murray exaggerated claim until proven wrong. Just imagine the pc needed to generate such a world, gamers with their 256Gb SSD's and 8Gb of RAM wouldn't be able to play that.
If I recall correctly the Minecraft map is about 7 times the surface area of Earth.

A earth sized map is very possible, and I suspect it will be bigger than earth. We will have flyings mounts and likely other means to fast travel to known location.
Last edited by Lindy Bomber; Feb 10 @ 2:51am
+VLFBERHT+ Feb 12 @ 11:08am 
Originally posted by Occasional Gamer:
Originally posted by Taemek:
Are we talking real scale size of earth?

If thats so, im seriously interested!!!

Seriously doubt it, probably scaled. It takes over 24,000 hours to walk around the earth. I doubt something like that will ever happen in a game. I do believe Minecraft has the biggest single world and it takes about 8000 hours to walk from one end to another. That's the largest number I could find, but the numbers conflict, it could be less, but not more. Supposedly a Minecraft 'Infinite' world is 8 times earth, but it takes 3 times less to go 'aound' it. I'm going to file this under a Sean Murray exaggerated claim until proven wrong. Just imagine the pc needed to generate such a world, gamers with their 256Gb SSD's and 8Gb of RAM wouldn't be able to play that.

"Just imagine the pc needed to generate such a world, gamers with their 256Gb SSD's and 8Gb of RAM wouldn't be able to play that."

Yes. It will take about *11,000 hours (with terrain) to walk around the LNF World.
(not sure where you got the "24,000" hours figure)
*50% flat terrain / 30% rough terrain / 20% mountainous terrain = 10,835 hours

You (as with many people) do not understand how the Hello Games Engine works and what makes it so unique and capable of doing what it does.

Whether it be a Universe with 18-quintillion planets {NMS} or a single MASSIVE planet {LNF}... the entire world is not "loaded" onto your SSD as an "instance", but instead it is a layered maths formula, where your position in the game space is the "input" and the output is a continuously streaming in high (up close) to low (far away) Levels of Detail (LOD) all the way out to the zero LOD horizon.

Here is an old video of Sean Murray explaining the rudimentary details of HG's technology...

https://www.youtube.com/watch?v=h-kifCYToAU

... and if you want'a realy nerd-out...

https://www.youtube.com/watch?v=C9RyEiEzMiU

Have Fun :)
Last edited by +VLFBERHT+; Feb 12 @ 11:20am
Originally posted by +VLFBERHT+:
Originally posted by Occasional Gamer:

Seriously doubt it, probably scaled. It takes over 24,000 hours to walk around the earth. I doubt something like that will ever happen in a game. I do believe Minecraft has the biggest single world and it takes about 8000 hours to walk from one end to another. That's the largest number I could find, but the numbers conflict, it could be less, but not more. Supposedly a Minecraft 'Infinite' world is 8 times earth, but it takes 3 times less to go 'aound' it. I'm going to file this under a Sean Murray exaggerated claim until proven wrong. Just imagine the pc needed to generate such a world, gamers with their 256Gb SSD's and 8Gb of RAM wouldn't be able to play that.

"Just imagine the pc needed to generate such a world, gamers with their 256Gb SSD's and 8Gb of RAM wouldn't be able to play that."

Yes. It will take about *11,000 hours (with terrain) to walk around the LNF World.
(not sure where you got the "24,000" hours figure)
*50% flat terrain / 30% rough terrain / 20% mountainous terrain = 10,835 hours

You (as with many people) do not understand how the Hello Games Engine works and what makes it so unique and capable of doing what it does.

Whether it be a Universe with 18-quintillion planets {NMS} or a single MASSIVE planet {LNF}... the entire world is not "loaded" onto your SSD as an "instance", but instead it is a layered maths formula, where your position in the game space is the "input" and the output is a continuously streaming in high (up close) to low (far away) Levels of Detail (LOD) all the way out to the zero LOD horizon.

Here is an old video of Sean Murray explaining the rudimentary details of HG's technology...

https://www.youtube.com/watch?v=h-kifCYToAU

... and if you want'a realy nerd-out...

https://www.youtube.com/watch?v=C9RyEiEzMiU

Have Fun :)

Our earth is 24,000 hours, as said it takes 24,000 ours around the earth, not an LNF earth. If and that's a huge IF since you're still guessing because we don't have that info about the game, it takes 11,000 hours in LNF than LNF still doesn't have a true earth sized planet.
I don't know where you guys are getting 11,000 and 24,000 hours from, but keep in mind;

A. Walking in game is not necessarily 1 for 1 walking in real world real time. "Walking" in NMS is actually a light job and once you are upgraded you can run almost constantly.

B, And this is far more important......FLYING DRAGONS!!!!......Who cares about walking when you can ride a freaking dragon?!?!?
Originally posted by Lindy Bomber:
I don't know where you guys are getting 11,000 and 24,000 hours from, but keep in mind;

A. Walking in game is not necessarily 1 for 1 walking in real world real time. "Walking" in NMS is actually a light job and once you are upgraded you can run almost constantly.

B, And this is far more important......FLYING DRAGONS!!!!......Who cares about walking when you can ride a freaking dragon?!?!?

You have added variables.

But yeah, the real question won't be "how long to walk [or run, as you say] around the Earth", ergo, "Planet LNF" (because, who in their right mind would try:)... the real question is, what is the fastest a Bird or Dragon will fly ?...

Here is basic Earth's equator calculation at exactly 10,000 feet if they will fly at max-speed of 250mph...

Traveling at 250 mph at 10,000 feet around the equator = 99.6 hours

I think they will have a portal system for fast travel similar too NMS, that will take us to other areas of the planet as they are discovered by other LNF'ers and/or to ad-hoc and random locations, if desired.
Originally posted by Lindy Bomber:
I don't know where you guys are getting 11,000 and 24,000 hours from, but keep in mind;

A. Walking in game is not necessarily 1 for 1 walking in real world real time. "Walking" in NMS is actually a light job and once you are upgraded you can run almost constantly.

B, And this is far more important......FLYING DRAGONS!!!!......Who cares about walking when you can ride a freaking dragon?!?!?

I only said that our earth takes 24,000 hours to walk around.... the rest is pure speculations from others. We don't know how long it will take to walk around a LNF world. I did it once in a game that claimed to have earth sized planets and it took me about 80 hours. That's a fraction of the earth, but that was a decade ago. I don't want to spend 24,000 hours walking in any game.
Earth's circumference is about 25k miles. Are you just assuming an average walking pace of 1 mile an hour, or are you basing that on something else?

Since most of the Earth is water you can't walk the circumference. The closest you can come is from the type of South American to Alaska over to Siberia then down to South Africa. Which is about 13k miles.

Based on what we are seeing in NMS Worlds 2, an earth sized map is very achievable. Exactly how that works for game play is TBA.

I would not be surprised at all if dragons have a suborbital hyper speed that can get you to any known point in a matter of minutes.

If the game map isn't at least the size of earth, then there will be screams of "Murray lied again" for years.
Also, I'll wager long odds there with all be a NMS mod for dragon ships.
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