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Mesh Files *.fbx *.abc *.obj *.dae *.ply *.gltf *.glb *.usd *.usda *.usdc *.usdz
If I had to texture source files, I would first try to find the above mentioned file formats if that doesn´t work, I would try to import those Source files into a 3D program like Maya/Blender and then export out as any of the Substance 3D painter supported file formats.
For Blender there apparently exists the following addon: (but i never used it)
https://github.com/REDxEYE/SourceIO