Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only the host could save the game it seems and anyone could pick up loot. We just mutually agreed on what we needed.
The only drawback that really was not a drawback was that when playing alone, I save *lots* and just reload at chests or such... And playing multi-player that really is more of a PITA than what it's worth. So, you get what you get from a chest. Even though I may know that a serious, big-time weapon could come from said chest, it just takes too much time to keep trying it.
Lots of fun interaction and yes, the game did crash and players did get booted, but we managed and I believe we all enjoyed it.
I'm up for more when and if others wish to play.