Sugardew Island - Your cozy farm shop

Sugardew Island - Your cozy farm shop

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Review & Bug report after completing everything
I completed the whole game: 100% achievements, all buildings at max. level, all tools at max level, all skills at max. level, all friendships at max level (incl. one in a relationship), I have 2 pets and over 600k of money.

Here is my review incl. bug reports and suggestions:

Gameplay:
- Even that it is very repetitive after some point, it still is very charming and I wanted to complete the game - and I was sure, that I want to complete it on 100%.
- Some "extras" like fishing, cooking and collecting mushrooms or shells would be very nice, which could be sold at our shop.
- Also give the benches some reason to exist: let us sit down to recover energy.

Achievements:
- Give us more: e.g. Upgrading each tool to max. level; upgrading each building to max. level; having all skills at max. level; befriending each of the elemental spirits to max. level; having maybe 50 customers in you shop in one day and so on.

House:
- There are spots for my pets in the house, but they don't use it - my pets sleep outside the house.
- Also - later in the game - my partner (boyfriend/girlfriend) stays outside the house, even that I have a double bed.

UI:
- There is a double minus in front of the number, when you spend money - when you get money, it's just one plus sign. (The number that pops up above your money counter.)
- The space for big money numbers is too small when reaching 200,000 - the numbers have a line break and it flickers like crazy when gaining money.

Animation/Tools:
- When using a tool (e.g. Hammer or Axe) directly after sprinting, the animation is done without having the tool in your hands.
- The first charged use of a tool in the morning of a new day will (almost) always fail - it doesn't charge up (e.g. Hoe or Watering Can).

Environment/Interacting:
- The handling with a controller should be further improved (I played with a DualSense controller). It was very clunky pointing to the right direction, when trying to interact with things.
- Sometimes my game broke and I couldn't move anymore, when I either was near a bench where you could sit down or when I was petting a wild animal. After that the interact tooltip stayed on the screen and didn't go away. I also couldn't do anything after that.
Sometimes then I got randomly teleported around and got stuck either in the thorns or on a bench. Only reloading the last save helped.
- Some wild animals walk very close to the exit of their area and trying to pet them sometimes result in changing the area unwanted.

Translation/Localization:
- The german localization was good (maybe because it's a german dev team^^). I haven't encountered any strange stuff that didn't make any sense.
(I just mention it here, because in other Indie games this is often very bad, even when it's a german dev team.)