Supermarket Together

Supermarket Together

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ohGr Oct 10, 2024 @ 5:06pm
20 Things to make the game MUCH better!! :) (including trolls)
All good! Great game! Love the devs! You guys are doing a great job! Keep it up with the weekly updates! :)

1:
10 employees used to be enough, but not anymore with all these new products and changes and difficulty levels, and more people reaching endgame. Need atleast another +10.

2:
Endgame with all products in store, it takes 1-2 irl hours to manually adjust prices every ingame week.
Thats no fun for anyone.
Make it possible to adjust in the computer/manager blackboard, +10-50% price on everything or whatever.
If you think it will be too easy, add a product to buy, "better PC system" for 100k or something, that will do this.

3:
Make it possible to save the game anytime, not only automatically when the day ends. Or when the red buttons been pressed.
Lots of new people dont understand that either, and just quits when the day is over. Without pressing the red button, with all progress lost.
Need a info-bubble telling them the game only saves at certain points. Or much better, make it possible to save at any time.

3,5 bug?:
When day is over and you make the cashiers to restockers.
The already restockers drops their boxes they holding.
Should be a easy fix.

4:
Make it possible to sell furniture anytime, not only before 8am on a new day.
Show a Infobox telling people how to sell their unwanted furniture.
People dont understand they have to use the tablet.

5:
Yoghurt, make it stack double on top, another row on top of it.

6:
Selling a shelf full of products, gives back the money for the products.
Or a warning-box saying they will lose all products and money, selling the stacked shelf.

7:
Add more speedbonuses and other bonuses. In endgame its still way too slow. Employees must be much faster.
The shoplifters are faster than the security.

8:
At 22.30 store closes, but customers just keeps running around shopping for ages.
Make a fp-point, where speakersystem says "its now 22 we will close in 30mins", and the shoppers then actually leaves at 22,30!

9:
The new "product shelf A" is horrible. Way too big, and cant store anything, and doesnt fit anywhere with the rest of the shelves.
Make it a wood pallet standing on the floor. The exact size of two normal shelves, that stacks from the floor and up.
I have 1 of these for each product, 24 in total, and it takes up more than half of the maxed out upgraded store, and its still not enough.
"Product counter A" is just as bad. No need for this at all really. Make it smaller and have room for more.

10:
Products like Paracetamol and the rest of the meds, why does it have room for 700 on 1 shelf.
Its now stacked in 5 upwards. 1 would be more than enough.

11:
How to stop the trolls ruining every new players shop:
Make the blackboard room only available for the shopowner. Move it to another location if needed.
When a new player joins another persons game/shop. They by default can only pick up boxes and restock. Thats it, nothing else.
As of now, hoards of trolls joins every single new game, spends all the shopowners money and quits.
The new player doesnt know what happend, uninstalls, and leaves a bad review on steam.
Make it so shopowner has to press escape, and then give priv´s to other players for different tasks he will allow them to do.

12:
Make it easier for new players to understand they have to change prices on the products on the shelves to actually make any money ingame.
And make it easier for them to do it, since lots of people dont own keyboards with numpads, and dont understand they can hold E with scrollwheel.
When anyone picks up a pricegun, keep a information box in the window telling them how to do it, and "press X if you understand" or something. Keep it up until they press X.

13:
Move the "cool-room" far away from the shop, make the shop much bigger and wider. More like a square.
And twice as much storage where the old jail used to be.

14:
New players dont understand they have points to spend and upgrade, or even why they should do it, or what its for.
Info-box in the window when they can unlock something. Telling them they are "this close" to a employee who can do the cashiers work for them. Keep it up until they press X.

15:
When a new player goes working as cashier, let them know they can use the numpad+enter, and they can give back more than it says if its cash payment.
I seen so many people pricing products so it should make it easier being cashier. When they could just give back 3$ instead of 2,94.

16:
Make it possible to give back more on creditcard payments aswell. Its just annoying clicking 2,94$ instead of 3$.

17:
Make it more clear for new players the unlabeled storage shelf is much better, and theres no point trying to organize the storage at all in the long run.
So many new players buying the wrong one and have no clue, what how bad it will be in a few more levels they havnt reached yet.

18:
Change text for cashiers checkouts to "open" in green, or "closed" in red.
The texts as it is now is just confusing people.
Alot of people dont understand english, if its not 1 word or supereasy words.

19:
More steam achievments, heres a few suggestions:
If anyone can get up on top of the shopsign on top of the shop. Find a way how to get up on the roof, and make their way to where the sign and name of the shop is.
If anyone can reach a certain point long outside behind the map nobody knows of yet. Add something there for their reward. Just a picture of something would be alright, but a special original feature/reward would be even cooler. Maybe a hat, or ability to do something, i dont know :D

20:
Why are we cleaning the floors?
Need a textbox telling us why, and how much or what we lose not doing it.
And when it happens another textbox. Atleast the first few times.

All good! Great game! Love the devs! You guys are doing a great job! Keep it up with the weekly updates! :)
Last edited by ohGr; Oct 10, 2024 @ 9:38pm
Date Posted: Oct 10, 2024 @ 5:06pm
Posts: 0