Supermarket Together

Supermarket Together

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CPU Problems with this Game.
I don't think it is accurate for a game like this to use 80-90% CPU Usage. Hope we can find a fix on this as I've already adjusted and tested settings - creating no change to the performance. I enjoy the game with my friends, it is a lot of fun! But it shouldn't be putting stress on my PC, therefore convinces me to better not play at all.
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Showing 1-14 of 14 comments
Woof It! Feb 18 @ 8:24am 
What CPU do you have?
Zoru Feb 18 @ 8:57am 
Originally posted by Woof It!:
What CPU do you have?
Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz 3.70 GHz
Woof It! Feb 18 @ 10:38am 
I have a friend who has the exact same CPU. I can see what CPU usage he gets when he's able to play with me next. He's never complained about lag, but he's also never mentioned usage or temperatures. Since it looks like you're experiencing a CPU bottleneck, the graphics settings in this game won't do much as they aren't ones that alter the actual simulation.

I was writing a huge response asking like 100 different questions about your setup and situation lol, but I think it's best to see if the dev responds as they'll know more. I know optimisation is an issue with games days, but games like this also tend to be more CPU intensive, as they are simulation games, and a 6-core 6-thread CPU could just be a CPU that's going to struggle with the workload this game might put on it; AI pathing for every customer, the actual simulation data of all the variables etc...

But it would be nice if this game could get some more optimisation if possible, as I'm not having CPU issues, instead this game consumes the entire 8GB of VRAM my GPU has. Although since it's a free game, I'm not too fussed myself. Fingers crossed though.
Zoru Feb 18 @ 2:50pm 
It has nothing to do with my setup and i never mentioned lags. I dont have any lags at all. However, I run marvel rivals 10x better than this and marvel is poorly optimised right now. My pc is breathing incredibly loud for such a smaller game. All my friends suggest either the game is poorly optimised to the max or someone is farming bitcoins through it. Because for them it is also taking an incredible amount of GPU. In my case it is both GPU and CPU. I don't want to make assumptions or conclusions but I wish there was a solution to it. Ive viewed some of the discussions and Im not the only person with the issue. Fingers crossed also it takes a turn for the better :steamhappy:
Woof It! Feb 20 @ 12:19pm 
My friend has finally come back and played a game with me. They have the same CPU as you and gets 70-80% usage on average. It's 40-50% when he looks away from the store and goes up to 98% when looking at the store. All 4 cores are taxed heavily.

I have a 5950x and get 12-15% usage.
Zoru Feb 20 @ 12:45pm 
Yeah yet much bigger games, beyond co-op don't tax this much usage. It just shouldn't be a thing. :steamsad: Ill just stay updated on each patch hoping one will mention a optimisation!
Mood Mar 11 @ 5:51am 
Yeah, my CPU temp was around 80-90c the moment I start the game. Definitely have a problem with optimization
Zoru Mar 11 @ 9:09am 
Although there was an update mentioning optimisations on textures. It ultimately did nothing. HUGE games don't even take this much power so it is sad really, which comes to then the same speculation conclusion that bitcoin is mined behind it. I won't play this game more until they genuinely fix it or the upcoming supermarket game releases!
It isn't just CPU. You need to have adequate page file storage on your installed drive and system drive, as well as enough graphics memory and RAM. And a CPU that runs at 90 c isn't actually running that hot. My 12th Gen i7 is overclocked to 4.9GHz and when it is working hard, it is around 105 c at the max.
Prowler™ Mar 14 @ 5:09pm 
You dont ever need to worry at all about % usage unless something is slowing down/stuttering.

So dont worry. :emofdr:

As for temps...cpus throttle themselves when they get too hot. Again you dont need to worry unless its throttling.

If you are so worried about CPU mining (which no one does btw as its not profitable, 2015 was 10 years ago) just load the game offline...you will see the same system usage.
Zoru Mar 15 @ 7:22am 
These are excuses! MUCH BIGGER GAMES do not have this issue! It needs optimisations, period end off.
DDTNL  [developer] Mar 15 @ 5:09pm 
In your own assumption is the answer, bigger game companies have the funds and manpower to at least guarantee players who purchase their products a decent performance.
This is virtually a solo-deved free project with an initial funding of a couple thousand bucks and a posterior DLC which is being reinvested into the game.

Additional optimizations are being studied and are tricky to get in, but they are easier to perform when the 'full picture' of the game were already to be implemented.

There are already some optimizations going on in the background: the game doesn't limit players in the amount of lights (a high number of them can get heavy in any game), doesn't limit decoration and features five thousand of paintable tiles which also take their toll on performance. There are almost 300 products and having a full store can get the products count between 50000 and 70000 units on shelves, that's plenty of meshes and textures to load. And when there are a hundred of NPCs running around in the store, that's the peak when things run hot.

There is no data-mining in the code, as it isn't exactly well protected our friends from the modding community would have already warned over that if it was the case. Let's limit speculations to the sensible side.
Last edited by DDTNL; Mar 15 @ 5:12pm
same problem here
:perform:
Zoru Mar 15 @ 6:55pm 
There are dozens of huge and small games, one developer or DOZEN developers, big funded, small funded or not funded at all - that have created a game in where the optimisation levels are not cooking player's CPU and GPU. Where you think the problems start, I hope you find a way to build improvements, which I assume you are. And whether these changes can be made, or can't be made - is fine. This is acceptable and out of my control. Those who have these problems, which a majority do, can just not play the game without the consequences and that's just how it is for the time being. It's a fun co-op game, I applaud the incredible work you've done, i'm not taking that credit away from you. But it makes it a shame as it does come with these important issues. That's all !
Last edited by Zoru; Mar 15 @ 6:59pm
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Date Posted: Feb 18 @ 7:20am
Posts: 14