Supermarket Together

Supermarket Together

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Sparky862 Oct 19, 2024 @ 11:24am
Why Would You Want Attract More Customers Perk
If you can just raise the level for more customers?
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Showing 1-15 of 24 comments
Hippopince Oct 19, 2024 @ 1:04pm 
Parce que si tu augmente trop, tu crée des voleurs :)
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Because if you increase too much, you create thieves :)
Sparky862 Oct 19, 2024 @ 1:19pm 
Originally posted by Hippopince:
Parce que si tu augmente trop, tu crée des voleurs :)
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Because if you increase too much, you create thieves :)

So the perk increases customers (basically the same as would increasing the level), but adds no thieves?
kir-kanos Oct 19, 2024 @ 3:04pm 
IDK i figured more customers = more money i can make in the day.
Sparky862 Oct 19, 2024 @ 3:06pm 
Originally posted by kir-kanos:
IDK i figured more customers = more money i can make in the day.

Yeah that is how the perk works, but it's a useless perk if you can just bump the difficulty 1 or 2 tiers up to get the same effect anyway??

So why waste a point in the perk if the perk just "bumps your difficulty by 1 or 2" .... then you could've done it yourself in the Main Menu then??
GuitarZac Oct 19, 2024 @ 5:47pm 
I have been playing on difficulty level 10 since day 1, and this perk is crucial for attracting even more customers than I already have, especially if you have a successful store. I don't understand the question; the perk does exactly what it's supposed to do.
Soups Oct 19, 2024 @ 6:09pm 
Interesting question, maybe the dev can chime in. I am curious if the perk adds customers without increasing thieves and increasing difficulty increases customers and thieves.
Sparky862 Oct 20, 2024 @ 1:22am 
Originally posted by Soups:
Interesting question, maybe the dev can chime in. I am curious if the perk adds customers without increasing thieves and increasing difficulty increases customers and thieves.

But still, which ever way, if you want more customers, just raise the Difficulty.

Unless you are already playing on Difficulty 10 and the perk takes it to "Difficulty 11" and "Difficulty 12".

Otherwise I don't see any use for this perk at all playing Single Player and it is just a waste spending a Point on this Perk.
Soups Oct 20, 2024 @ 1:47am 
I have a feeling the perk attracts many more customers than the difficulty levels do and not taking the perk is severely 'gimping' your potential customers and profit margins. Keep playing and you will get to a point where you will not be 'stingy' with your perk points. I have every perk and over 50 leftover perk points now.
Hidden Draco Oct 20, 2024 @ 3:38am 
Having diff 10 gives you around 100 customers a day.

I think each perk gives approx 10% more, so up to 20% more per day. (Rough estimate)

its so simple i dont get how people are saying its not worth it. Its worth it if you make the most of it and appreciate the value
Tadashji Oct 20, 2024 @ 3:55am 
Originally posted by Hidden Draco:
Having diff 10 gives you around 100 customers a day.

I think each perk gives approx 10% more, so up to 20% more per day. (Rough estimate)

its so simple i dont get how people are saying its not worth it. Its worth it if you make the most of it and appreciate the value
maxCustomersNPCs = 3 + gameDay + (playerCount) * 4 + extraCustomersPerk + difficulty * 2;
then that gets clamped to the range of 5 through (70 + playerCount)

If you (and the other) are curious how the formula works.
Sparky862 Oct 20, 2024 @ 5:02am 
Originally posted by Tadashji:
Originally posted by Hidden Draco:
Having diff 10 gives you around 100 customers a day.

I think each perk gives approx 10% more, so up to 20% more per day. (Rough estimate)

its so simple i dont get how people are saying its not worth it. Its worth it if you make the most of it and appreciate the value
maxCustomersNPCs = 3 + gameDay + (playerCount) * 4 + extraCustomersPerk + difficulty * 2;
then that gets clamped to the range of 5 through (70 + playerCount)

If you (and the other) are curious how the formula works.

Wut?
Tadashji Oct 20, 2024 @ 6:57am 
Originally posted by Sparky862:
Originally posted by Tadashji:
maxCustomersNPCs = 3 + gameDay + (playerCount) * 4 + extraCustomersPerk + difficulty * 2;
then that gets clamped to the range of 5 through (70 + playerCount)

If you (and the other) are curious how the formula works.

Wut?
Learn math.
Sparky862 Oct 20, 2024 @ 7:10am 
Originally posted by Tadashji:
Originally posted by Sparky862:

Wut?
Learn math.

It's where you get your maths from that's concerning
Tadashji Oct 20, 2024 @ 7:26am 
Originally posted by Sparky862:
Originally posted by Tadashji:
Learn math.

It's where you get your maths from that's concerning
Learn english.
Sparky862 Oct 20, 2024 @ 7:27am 
Originally posted by Tadashji:
Originally posted by Sparky862:

It's where you get your maths from that's concerning
Learn english.

Study English, not learn.
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Date Posted: Oct 19, 2024 @ 11:24am
Posts: 24