American Truck Simulator

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Cascadia Viper Blue metallic color code
Hey, anyone know the hsv rgb either hex code to the livery I put up there in the tittle? I really need to obtain it off the game yet I'm stuck at nowhere by the time. The actual Cascadia's code I found by google ai doesn't match the in-game color.
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Showing 1-11 of 11 comments
spuranz Apr 11 @ 3:56pm 
Have you try this : 35, 65, 138?
Gatwick Apr 11 @ 4:21pm 
Originally posted by spuranz:
Have you try this : 35, 65, 138?
yeah I did something similar. It doesn't fit to metallic at all, just looks navy blue.
spuranz Apr 11 @ 4:45pm 
Try playing with this:
https://rgbacolorpicker.com

Are you using are monitor?
Some monitors, depending on the model and price, does not come with the full range of the colour spectrum, so that might be the reason you are not getting the colour you want.
I get that too sometimes because my monitor is only a gaming mid-range budget one.
Last edited by spuranz; Apr 11 @ 5:20pm
name: "Viper Blue"
price: 3900
unlock: 0
base_color: (0.004777, 0.068478, 0.381326)
flake_clearcoat_rolloff: 5.000000
flake_color: (0.009721, 0.391573, 0.964687)
flake_density: 0.600000
flake_shininess: 30.000000
flake_uvscale: 20.000000
flip_color: (0.001214, 0.008023, 0.127438)
flip_strength: 0.930000
flipflake: true
part_type: "factory"
stock: true

If you're using modstudio, this will give you what you're after.
Last edited by PNWdude26; Apr 11 @ 4:52pm
Gatwick Apr 11 @ 5:00pm 
Originally posted by PNWdude26:
name: "Viper Blue"
price: 3900
unlock: 0
base_color: (0.004777, 0.068478, 0.381326)
flake_clearcoat_rolloff: 5.000000
flake_color: (0.009721, 0.391573, 0.964687)
flake_density: 0.600000
flake_shininess: 30.000000
flake_uvscale: 20.000000
flip_color: (0.001214, 0.008023, 0.127438)
flip_strength: 0.930000
flipflake: true
part_type: "factory"
stock: true

If you're using modstudio, this will give you what you're after.
Hell no, I don't use anything. I don't even have a clue how you managed to extract the scs. file. All I need is the correct in-game code.
PNWdude26 Apr 11 @ 5:11pm 
Then use F4AA6
Gatwick Apr 11 @ 6:05pm 
Originally posted by PNWdude26:
Then use F4AA6
Are you able to provide rgb or hsv codes too? How did you manage to extract it either way?
RGB is 15 74 166
https://forum.scssoft.com/viewtopic.php?t=328411 to get the extractor
spuranz Apr 11 @ 7:23pm 
Try the suggestion above, or try the following and see if it close enough, as is in RGB codes and a few of the numbers are rounded up, as marked by an Asterisk '*':
base_color: (18*,67*,157)
flake_color: (25,160*,250)
fflip_color: (98*,23*,91)
Last edited by spuranz; Apr 11 @ 9:09pm
Fury6 Apr 12 @ 2:21am 
- In case you didn't realise -
You need to be using the metallic custom colour paintjob to get the metal flake effects.

That will give you three colours to adjust, the first of which is the base colour, the second is the flip colour and the third is the metal flake colour.

The 'flip' colour is the secondary colour for a pearlescent paint, if you don't want that effect then just set it to the same as the base colour.
Gatwick Apr 12 @ 2:52pm 
Yup, I got it all, thanks for help guys.
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Date Posted: Apr 11 @ 2:25pm
Posts: 11