American Truck Simulator

American Truck Simulator

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Shurenai Aug 10, 2023 @ 3:41pm
Is there a reason External Contracts will only show you the city you're in?
Like, When you select freight contracts or quick jobs, you can click any city and view the available jobs there.. Is there a known reason given by the developers for not doing the same with External contracts, despite the player having the ability to click cities in the UI the same way?

Like, What benefit does it serve besides annoying players and making it hard to find a job you actually want to drive?
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Showing 1-11 of 11 comments
AyMazingATS Aug 10, 2023 @ 3:43pm 
External Contracts when looking at the map will show a distance circle of about 50 or so miles. Could even be 100.

As these are loads generated by SCS computers and are speed limited they added the city limiter too.

I personally don't see anything wrong with that because the load completion time is in real hours not game time.
Catratio Aug 10, 2023 @ 3:53pm 
It's kind of a hassle when you want to haul school bus parts for the achievement but have to manually warp to Tulsa each time, find there are none listed, then warp back to where you were (or elsewhere). Would save time/money to just be able to check on Tulsa wherever.
Reese Aug 10, 2023 @ 3:59pm 
Bandwidth. World of Trucks is a free service. If you'd like to pay to check any city at any time, I'm sure they could change that.
Ryu Aug 10, 2023 @ 4:10pm 
Originally posted by Catratio:
It's kind of a hassle when you want to haul school bus parts for the achievement but have to manually warp to Tulsa each time, find there are none listed, then warp back to where you were (or elsewhere). Would save time/money to just be able to check on Tulsa wherever.

You don't have to use WoT jobs for the Steam achievements and the WoT Event doesn't have any cargo requirements. ;)
Shurenai Aug 10, 2023 @ 4:13pm 
Originally posted by Reese:
Bandwidth. World of Trucks is a free service. If you'd like to pay to check any city at any time, I'm sure they could change that.
Okay, so, Only apply the city I select in the search filter as if I was in that city, instead of listing all jobs. It's no different than me TPing from city to city to do the same thing, the same amount of bandwidth is used overall- Just you get a user who is annoyed at having to do that to see the available jobs.

As for it being a free service, I -might- buy that if it were an actual free service being offered by a third party. But it's not; It's run by SCS. And I appreciate they don't technically have to, but, at the end of the day, All the DLC we buy funds WoT too, So it's not exactly 'free'.


I absolutely see the bandwidth as an acceptable reason for not showing ALL jobs from where you are; But you should still be able to click a city and say "I want to see jobs from this city instead of the city I'm at"

That said, Unless they dramatically bloated the files involved somehow, the transfer to list every external contract from every single city should be like 1-5 megabytes tops; Text is smol when it comes to file sizes. That's almost literally nothing; And if you were smart about it, you'd have the game do a check against the server's masterlist for differences from the existing copy instead of transferring the whole thing again, which would make updating your copy be more like 5-25kb instead.
Originally posted by AyMazingATS:
External Contracts when looking at the map will show a distance circle of about 50 or so miles. Could even be 100.

As these are loads generated by SCS computers and are speed limited they added the city limiter too.

I personally don't see anything wrong with that because the load completion time is in real hours not game time.
My problem with it isn't the time to complete the jobs; real time is cool and all. My problem is that it's completely user unfriendly. You either do the jobs where you are or you have to TP from city to city wasting actual time and ingame money (which admittedly, the latter becomes less relevant the further you are) to check for a job you want to do.

IMO it's a bit silly to not just allow the user to filter by city and get that city's doable jobs in light of the fact that you can TP to the city anyway- The only thing this limit serves to accomplish as far as I can tell is to waste player time and generate player frustration, because you can do the same thing with five times as many steps and taking five times as long, when it could be so much more streamlined and convenient for the user.
Last edited by Shurenai; Aug 10, 2023 @ 4:13pm
Leadmagnet Aug 10, 2023 @ 4:57pm 
Originally posted by Catratio:
It's kind of a hassle when you want to haul school bus parts for the achievement but have to manually warp to Tulsa each time, find there are none listed, then warp back to where you were (or elsewhere). Would save time/money to just be able to check on Tulsa wherever.

Wouldn't it be easier to just use the sleep/rest function to bump time ahead than jumping back & forth?
Reese Aug 10, 2023 @ 5:10pm 
Originally posted by Leadmagnet:
Wouldn't it be easier to just use the sleep/rest function to bump time ahead than jumping back & forth?

For external contracts, in-game time is irrelevant. They are refreshed periodically based on real time. Warping back and forth would change nothing as well.
The Pitts Aug 10, 2023 @ 11:52pm 
Originally posted by Catratio:
warp to Tulsa each time, find there are none listed, then warp back
You are aware that External jobs can be abandoned at no cost and will be replaced within a short period of time? Rather than warping back and forth just sit at the yard and keep spamming jobs until you get the one you want.
Last edited by The Pitts; Aug 10, 2023 @ 11:52pm
Wolfpig Aug 11, 2023 @ 12:01am 
The Ränge on external cintracts is limited as you can not teleport yourself to the pickup point when accepting a load.

And if you drive/teleport there before taking it it could be that the Job got flushed from the Server as someone else might have took it.
MagnusA Aug 11, 2023 @ 1:17am 
Originally posted by Leadmagnet:
Originally posted by Catratio:
It's kind of a hassle when you want to haul school bus parts for the achievement but have to manually warp to Tulsa each time, find there are none listed, then warp back to where you were (or elsewhere). Would save time/money to just be able to check on Tulsa wherever.

Wouldn't it be easier to just use the sleep/rest function to bump time ahead than jumping back & forth?
Or simply press the Refresh button available for External Contracts/Market?

Sometimes I would like to have a Refresh button for the other job markets as well.
Last edited by MagnusA; Aug 11, 2023 @ 1:19am
Nimir-Raj Aug 11, 2023 @ 5:58am 
External contracts are on the SCS servers, could you imagine the strain on the servers if it loaded every possible job from every possible city every single time you clicked the External Contracts tab? Even worse during events.

They are limited this way to prevent server issues.
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Date Posted: Aug 10, 2023 @ 3:41pm
Posts: 11