American Truck Simulator

American Truck Simulator

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Missouri map bug?
Missing chunks of roads in Springfield. I don't have any mods that alternate landscape, only some trucks, paint jobs, accessories and weather mod.

I, of course, already tried files verification.

Edit: And since it's WoT job, every time I load previous save it just puts me there and I fall thru the map so I'm basically stuck there and my only option is either ruin my perfect stats for my profile or cancel job :<

https://steamcommunity.com/sharedfiles/filedetails/?id=3457568307
https://steamcommunity.com/sharedfiles/filedetails/?id=3457568383
Last edited by Lex713; Apr 3 @ 9:27pm
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Showing 1-15 of 17 comments
Lex713 Apr 3 @ 9:29pm 
And calling service to get unstuck from infinite falling just cancelled my WoT job :T
I cant even spawn in, despite not having mods installed just yet, the game just crashes no matter what now
Does it happen with no mods on a brand new profile? If not (and that would be my guess) then one of your mods does indeed affect the map and you need to figure out which.
Lex713 Apr 3 @ 11:29pm 
I did make a fully vanilla profile cuz I had the same thought. Unfortunately, the nasty map bug still there.

On a side note I’m having a hard time even launching the game. I can only launch it on directx after launching it with OpenGL and closing, otherwise game window doesn’t even pop up.
There are no gaps like that on my map.
Very likely a mod issue.
could be left-over breadcrumbs from previous mod. got no issues here. at least not yet, can never be sure what the future holds.
From what you have stated, you can be pretty sure the problem is unique to you and your installation of the game. It is impossible that there would be such an obvious and unavoidable bug left after SCS QA pre-release bug screening and the open beta testing by players on here.

Verify your game files, start a new, never modded profile and try again, and if that fails, try a full re-install of the game and all DLC, but verifying the game files usually fixes any file corruption.

If it still has errors, then do this:
Go to "C:\Users\*your username*\Documents\American Truck Simulator".
Open "game.log.txt" (NOT game.crash.txt), in Notepad or other text editor.
Copy it all, then post it to pastebin.com (split if too big) as a guest.
Post the link to that page here.
If pastebin is not available in your country you can use rentry.co and post that page link here.
On a Mac the American Truck Simulator folder is in your Library and there in the Application Support. On Linux the American Truck Simulator folder is in the .local and there in the share.

On pastebin you paste the whole of your game.log.txt. Click on "Create new paste" at the end of the page. If your game.log file is too big it says it can't do it. In this case split the game.log in half and post the first half there. If everything works you select the content of the address bar, copy it and post it here as a new comment.
My one profile has 271 mods. The issue here is with the ATS Expansion map mod. The 2 likely suspects were Reforma (low probability) and ATS Expansion. Removing ATS Expansion brought the missing road sections back.
TW Apr 4 @ 8:04am 
If using other mod maps make sure they are in the correct loading order and are up to date....
If you are using Grimes' seasonal mods they are not updated to 1.54 so that sometimes causes roads to be missing.
Lex713 Apr 4 @ 3:29pm 
Originally posted by ThunderDownUnder:
There are no gaps like that on my map.
Originally posted by BBS Bootleg:
could be left-over breadcrumbs from previous mod. got no issues here. at least not yet, can never be sure what the future holds.
Not a mod issue. I had it on a virgin new profile without any mods.


Originally posted by TW:
If using other mod maps make sure they are in the correct loading order and are up to date....
Never had map mods.

Originally posted by antdeedle1:
If you are using Grimes' seasonal mods they are not updated to 1.54 so that sometimes causes roads to be missing.
Issue been there with or without any mods on my main profile and new virgin profile I made just to check the issue.


-----------------------------------

However, so far it seems like it was related to the same issue that was not letting me start the game in any way other than as OpenGL. I had "uset r_output" set to 1, I changed it to -1 and game now starts and map does not have any gaps. I will see if it keeps working without any issue and will update the thread later.
Last edited by Lex713; Apr 4 @ 8:22pm
Lex713 Apr 4 @ 8:19pm 
Okay so it defo helped, but the thing is it still happens mods or no mods. Every time on both my main and new profile logs looks like this: full of errors in last third.
https://pastebin.com/cLfpea5x

These specific roads just keeps popping in and out of existence (see screenshots). It is better since now I at least have them like half of the time but the issue is still there and I think it might be connected to weather change?? I also don't have any weather or lighting mods active and like I said it still happens on test profile that has no mods whatsoever.

https://steamcommunity.com/sharedfiles/filedetails/?id=3458177451
https://steamcommunity.com/sharedfiles/filedetails/?id=3458177568
Totally a mod issue.
00:00:20.197 : [mods] Active 26 mods (local: 1, workshop: 25)

If this was a widespread issue you can pretty much be assured the entire community would be up in arms but you are the only one saying things about missing roads in Springfield.

You definitely removed some sort of mod, or is the camera mod you have active to have these errors present in your log.
00:00:27.542 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.behind.basic' (of type 'vehicle_behind_rotation_camera'). 00:00:27.543 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.bumper.basic' (of type 'vehicle_bumper_camera'). 00:00:27.544 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.cabin.basic' (of type 'vehicle_cabin_camera'). 00:00:27.544 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.wheel.basic' (of type 'vehicle_bumper_camera'). 00:00:27.545 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.top.basic' (of type 'vehicle_top_camera'). 00:00:27.546 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.debug' (of type 'debug_camera'). 00:00:27.547 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.window.basic' (of type 'vehicle_interior_camera'). 00:00:27.552 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.freightliner.cascadia2024.oculus' (of type 'vehicle_interior_camera'). 00:00:27.556 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.mack.pinnacle.oculus' (of type 'vehicle_interior_camera'). 00:00:27.559 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.kenworth.t680_2022.oculus' (of type 'vehicle_interior_camera'). 00:00:27.563 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.volvo.vnl2018.oculus' (of type 'vehicle_interior_camera'). 00:00:27.565 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.westernstar.5700xe.oculus' (of type 'vehicle_interior_camera'). 00:00:27.567 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.westernstar.57x.oculus' (of type 'vehicle_interior_camera'). 00:00:27.572 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.intnational.9900i.oculus' (of type 'vehicle_interior_camera'). 00:00:27.576 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.intnational.lt.oculus' (of type 'vehicle_interior_camera'). 00:00:27.579 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.freightliner.cascadia2019.oculus' (of type 'vehicle_interior_camera'). 00:00:27.582 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.westernstar.49x.oculus' (of type 'vehicle_interior_camera'). 00:00:27.585 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.mack.anthem.oculus' (of type 'vehicle_interior_camera'). 00:00:27.588 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.intnational.lonestar.oculus' (of type 'vehicle_interior_camera'). 00:00:27.592 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.peterbilt.389.oculus' (of type 'vehicle_interior_camera'). 00:00:27.596 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.volvo.vnl.oculus' (of type 'vehicle_interior_camera'). 00:00:27.598 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.peterbilt.579' (of type 'vehicle_interior_camera'). 00:00:27.599 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.peterbilt.579.oculus' (of type 'vehicle_interior_camera'). 00:00:27.602 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.window.kenworth.w900' (of type 'vehicle_interior_camera'). 00:00:27.604 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.kenworth.w900.oculus' (of type 'vehicle_interior_camera'). 00:00:27.607 : <WARNING> Ignoring obsolete attribute 'stereo_convergence' of unit 'camera.interior.kenworth.t680.oculus' (of type 'vehicle_interior_camera').

Then on top of all that is the egregious amount of sign errors which also point to something else being removed.

ETA: No offense at all but I don't believe that you started a new profile and did not add mods to it. I've seen it way too many times that players have said they tried creating a new profile but they never did.
Last edited by AyMazingATS; Apr 4 @ 9:09pm
Wolfgang Apr 4 @ 11:52pm 
Originally posted by Lex713:
Not a mod issue. I had it on a virgin new profile without any mods.
Your posted game.log very much disagrees with you:
00:00:20.197 : [mods] Active 26 mods (local: 1, workshop: 25)
That is far from vanilla.
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