American Truck Simulator

American Truck Simulator

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Traffic Setting (no mods)
Greetings comrades,

I was just looking at a little clip of the DLC stream they have playing and the driver was stopped in traffic waiting for a light. It seemed like there was a decent amount of traffic going on though! In my game, it doesn't quite seem populated like that most of the time.

I wanted to ask, do you guys change the default traffic setting at all? If so, what do you change it to?

I've been hesitant to use a mod for traffic (like the one that makes it realistic based on night / day) because I've heard it can interfere with the AI, but think I will experiment with my settings a bit. Currently at work so I can't lol but was curious what others may do in the meantime.
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Showing 1-6 of 6 comments
EggTBD Apr 3 @ 8:02am 
First of all, AI is dumb with or without traffic mods.

Now to answer your question, use g_traffic command to increase in-game traffic natively with value set to 1 being the default and you go up, or down, from there and other numbers you manually set it to.

E.g.'s:

g_traffic 1
g_traffic 3
g_traffic 5
g_traffic 3.25
g_traffic 4.5 so on and so forth.

The sweet spot is anywhere between 3 and 5 for me.

You can enable the g_traffic command from the in-game dev console. To enable that, well do some work on your own as the process is posted all over the internet.
The majority of traffic mods aim to make traffic look less empty and more realistic compared to vanilla traffic, with some of them also modifying AI behavior to match the new traffic density. Whether having these mods or not, some places will always have low spawn, while others have too high spawn. This is hardcoded into the game, and it couldn't be changed by scripting and coding only. g_traffic like EggTBD mentioned is the easiest way to increase your traffic density without mod, in return of sacrificing game performance.
MagnusA Apr 3 @ 8:57am 
To be somewhat complete with the in-game g_traffic variable:

- g_traffic can be set from 0.0 to 10.0, with 0.0 being no traffic at all and 10.0 is crazy traffic jam. Default is 1.0.

- g_traffic is a decimal variable (float in programmer's lingo) but using integer is ok too.

- g_traffic affects ALL types of NPC traffic, including trains. Setting it too high may cause you "never" can cross a railroad.
Last edited by MagnusA; Apr 3 @ 9:00am
PACKBOY Apr 3 @ 9:02am 
Thank you all! I really appreciate the assistance and explanation of everything!

Thank you MagnusA I wouldn't have figured that impacts ALL traffic like that. I think I'll mess around with it later tonight with Egg's settings at 3 and see how it looks.

Also thank you Azuirele I didn't realize that either! It may have just been the location they were at!
i usually drive with traffic between 5 and 10, depending on mood. good mood = higher setting, lousy mood = 5 or 6.

also, unlike what most people think, g_traffic 10 does -not- create a non-stop traffic jam right from the get-go as far as the eye can see. so long as traffic flows, everything is fine, just a bit more congested on the roads. however, around roadworks and within city limites this may be different. things like a collission, roadworks, merging, lane changes and traffic lights make things get ugly real quick, so just anticipate and when in doubt, slow the fk down instead of pedalling on.
EggTBD Apr 3 @ 10:11am 
Originally posted by PACKBOY:
Thank you all! I really appreciate the assistance and explanation of everything!

Thank you MagnusA I wouldn't have figured that impacts ALL traffic like that. I think I'll mess around with it later tonight with Egg's settings at 3 and see how it looks.

Also thank you Azuirele I didn't realize that either! It may have just been the location they were at!

Setting it at 2 will suffice but not quite for mega cities like Los Angeles, my IRL hometown and as such my home base in-game, just making me crave that crazy LA traffic lol.

I can do 3, 4 and even 5 while maintaining performance through use of lossless scaling frame gen (an 8 bucks app on Steam) while enjoying increased traffic and stuff so performance hit is no big deal for me at least at 2K res, max everything.
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Date Posted: Apr 3 @ 7:55am
Posts: 6