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Because of your poor hardware.
There must be some bottleneck somewhere - either in other hw component (memory?) or in the game itself. I was just curious, actually it doesn't really matter that much. So, let it be, and thanks again :-)
Just to complete the overall pic - here are my specs. It's really an ancient system, although it has been updated during the time and runs ETS2 decently enough for me:
Operating System
Windows 10 Pro 64-bit
CPU
Intel Core i7 860 @ 2.80GHz 45 °C
Lynnfield 45nm Technology
RAM
16,0GB Dual-Channel DDR3 @ 657MHz (9-9-9-24)
Motherboard
MICRO-STAR INTERNATIONAL CO.,LTD P55-GD65 (MS-7583) (CPU 1) 41 °C
Graphics
ASUS VA24E (1920x1080@60Hz)
4095MB NVIDIA GeForce GTX 1650 (Gigabyte) 37 °C
Storage
1863GB Samsung SSD 870 EVO 2TB ATA Device (SATA (SSD)) 32 °C
3726GB Western Digital WDC WD40EZRZ-00GXCB0 ATA Device (SATA ) 31 °C
3725GB Western Digital WD Elements 25A3 USB Device (USB )
Optical Drives
HL-DT-ST DVDRAM GH22NS50 ATA Device
Audio
Realtek High Definition Audio
If you've previously used the TAA graphics mod, delete all files from it.
Make sure the game and Steam are not running in compatibility mode.
Make sure your Windows swap file is set to 'system managed'IMPORTANT
Disable the NVIDIA overlay
Disable the Discord overlay
Disable the Steam overlay.
Do not have any programs running in the background, especially Discord, browsers, Internet chat or messaging.
Reduce any scaling back to 100%
Don't overclock your GPU, even if it is factory overclocked.
You may need more than 20GB free on the system drive for swap files
If you are on NVIDIA and have previously used the Profile Inspector for better anti-aliasing, all SCS profiles MUST be restored to driver default, for game version 1.50.
If you use DSR, deactivate it.
Turn off or reduce SSAO
Clean all system fans, make sure all grilles are free from dust and the cooling works properly for the system, the PSU, the GPU and CPU.
Always make sure your graphics drivers and Windows are both fully up to date.
Many players have unrealistic expectations of what their hardware is capable of, and attempt to force very high frame rates in unsupportable resolution settings. That GPU isn't going to hit 4K @ 120 fps with ultra settings and 400% scaling. Aim for 60 fps and detail settings that look good at whatever your monitor's native resolution is without scaling at over 150%.
because ATS only uses one or two cores, your overall cpu usage of 35% doesnt show the full picture. I think you will find one or two cores are at close to 100%.
You need more CPU, it cant provide info to the GPU fast enough, so the gpu is waiting around to put something on the display.
ATS is more demanding on cpu/gpu than ETS2
If you have an aftermarket air or water cooler for your cpu, you can overclock the cpu to say 3.5-4 GHz, and get a decent FPS boost. Google.
But if you only have the stock cooler, it may be easier/cheaper to just upgrade your cpu/ram/motherboard to something more recent.
This is the type of answer I hoped for
They are exactly equal as far as the core game and GFX engine are concerned. The differences are cosmetic, just the scenery and trucks differ.
Both games use the SCS game engine which they own and have developed, and are still developing, the Prism engine. If anything ATS is less demanding on GFX, Europe is more scenic and tightly packed, ATS is comparatively quite empty and open.
Doesnt explain the OPs totally different experience though. Maybe he has some setting different he's unaware of, between the two?
It isn't just the game options which affect the graphics, there are many settings in Windows and especially Nvidia Control Panel, or the Nvidia App (previously Experience) which can make huge changes to how the games look and play. I believe there are similar programs for AMD (Radeon) GFX cards.
Many players are unaware that these exist and that they can be completely different for ATS and ETS2, even if the game settings are identical.
Btw. that RAM is also slow. My RAM runs at about 5x that speed and even it isn't considered to be fast by todays standards.