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The game will create a new one upon launching. Set your graphics up again. You can browse through the tooltips too.
This is how I have my game set up. Using an EVGA RTX 3080 FTW3 12GB.
After initial graphics set up go back to the config.cfg file in Documents/American Truck Simulator folder with notepad and make the following changes:
uset r_buffer_page_size "30"
uset t_averaging_window_duration "240" <-- set to you monitor default refresh rate
uset t_averaging_window_length "120" <-- set to double the fps that I locked the game to which is 60.
My in game graphics settings are at Ultra(Mirror distance is high). Individual settings are:
Refresh rate: Default Refresh
V-Sync - Disabled
FPS Limit: 60 <--Reason for this is because high framerates don't matter I choose to go for smooth and steady rates instead. Plus GPU never goes over 50°C with this.
Scaling: 400% <-- personal preference
AA: TAA
TAA Tuning: Adaptive Clarity
TAA luma sharpening: 1.50
SSAO: Disabled
Individual graphics below this is personal preference along with having SSAO on. I hate the screen door look it shows on trucks like the W900 where you can see the hood so I disable it. SSAO is also known to eat up frame rates.
You may see some shimmering off in the distance but it is nowhere close to what it was before.
May be system specific.
Deleted multimon config file, config and game.log files. When ATS is launched will create new file structures. Allow a few minutes in game.
followed AyMazingATS instructions above. Same settings IN Game.
Graphics Ultra and High.
Test for Microstuters. Location Complicated load out of Port Angeles Wa, to anywhere Your Choice. Area out of Port Angeles is a complicated area. Hard on system resources.
Monitor 32 inch flat screen 4 K Monitor 144Hz. GPU Evga 3080 TI.
Have A Great Day
I havent used Nvidia inspector since FS10. Also keep Nvidia updated to latest.
Running FS 2020 at max and it too awesome graphics. Maybe get rid on NI try without. Dont know anyone using that anymore.
The game has a completely new grphics rendering engine and you'll need to change your settings to find the optimum configuration for whatever hardware you run it on.
Older GFX cards may not be able to run it at excessive detail and scaling levels, or with some mods that cause fps problems.
Aim for a capped frame rate of 60 fps running smoothly with no lagging or stuttering that looks good to you, there is no point in trying to run at 120 fps, it isn't a shooter game.
There are many threads on here addressing this, some with suggested settings, but every PC is different, you have to find your own sweet spot.
The game runs perfectly and looks amazing, if you take the time and effort to find the settings that are right for YOUR system. You cannot expect anyone to provide you with them, every PC is different.
You set them yourself in ver. 1.49, why can't you manage to that in ver. 1.50?
If you have a heavily modified config.cfg, then it may be a good thing to start over with a default config.cfg.
Eight years of improvements and this is the level we are at.
Just tried 1.50 with VR and Triple monitors.
Quite an achievement really to achieve so little in so long.
1.50 is nearly pixel to pixel identical to 1.49. This is just the first step in the rendering changes as this particular part of the game engine was replaced.
Some of you people are expecting things to just change overnight. Therefore it is pretty evident that most people don't have any idea how game development even works.
You can't judge this game to extremely large studios with 1000+ program coders. Do you all go complain to Giants Software for basically doing no changes to Farm Sim graphics wise? Probably not.
Well, I for one am glad that SCS Software wants to do what is best for the majority of players instead of what is just best for you. Throwing shade at the dev's and being blatantly inconsiderate of anyone else with a different setup at the same time . . .
https://youtu.be/puwoUKhZQbg?si=0Z4zcLfpjbiCs1lV
Some people just like to complain about anything and everything. Got no time for people like you.
All I have reported is that when I updated, the graphics have deteriorated. As others have pointed out, there is not supposed to be a dramatic change in 1.50. All the more reason to be disappointed if there is a degradation.
Instead of blathering on about philosophical positions, useful replies would include whether you were using the Inspector hacks previously and confirming whether you now have superior or inferior (or the same) graphics quality as in 1.49 and prior. With some details...
If you weren't using the Inspector hacks, or are happy with all manner of graphical artifacts (that prior could only be eliminated with a painstaking process not available in the options of the game), then do everyone a favour and don't bother replying with your off-topic rants.
Thanks to those above who gave specific pointers I should investigate.
For example, just found this YT video describing: "I also use the TAA ANTIALIASING Version 10 with DLSS of Snowy Moon which in my opinion is very good to avoid the annoying shimmering phenomenon typical of ATS."
https://www.youtube.com/watch?v=RBDM_PUc64o