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But you can set spawn ratio's to 0 in this file
def\country\arizona\traffic.sii (for each country)
Or change/add spawn ratios to these files:
def\vehicle\ai\accord.sii (for each car model)
There may be other/easier ways, but these are the only ways i can think of
1. OK I can see making a mod, but I am unsure how modding even works so I can't exactly do that right niw
2. Wouldn't that remove all traffic?
3. How am I supposed to kniw which is base game and which is mod
But if you open the mod and follow the folder structure i mentioned you should be able to tell.
For the SCS files you would need to extract the def files first, then make a mod from it with the following folder structure:
modnameofyourchoice\def\country\arizona\traffic.sii (for each country)
and the same for
modnameofyourchoice\def\vehicle\ai\carmodel.sii
Anyhoo, it's not that important, you're better off looking at the SCS files and mod them, and when you have a mod just put it above Jazzycat's mod in the mod manager.
And before you ask yes there are far more JC unique vehicles but we are discussing the vanilla overwrites.
So you are bound to see some unbadged AI JC has yet to cover for example the Buick Enclave, H2 Hummer, the Ford F350HD, Impreza and so on until he updates the rest.
I use the cip traffic ratio, and I would like traffic