American Truck Simulator

American Truck Simulator

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does this game use real distance ?
like 40 km actually = 40 real km ? or are we facing another game where 40 km can be done within 10 min with a truck ?
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Showing 1-15 of 45 comments
RetroSteve0 Feb 2, 2016 @ 12:49pm 
Of course it's scaled down again. Do you really want to sit there and drive for half a day just to get from Las Angeles to Fresno?
it's a simulation so yes i want real distance. just make a fast forward option in most others simulations games for people in a hurry.

if you're going to do a truck driving simulation make it real or dont make it.
Badger Feb 2, 2016 @ 12:52pm 
Originally posted by bullet in ur f. face:
it's a simulation so yes i want real distance. just make a fast forward option in most others simulations games for people in a hurry.

if you're going to do a truck driving simulation make it real or dont make it.

How, pray, would you drive in fast forward mode? Think about what you're saying......
Girth Worm Jim Feb 2, 2016 @ 12:54pm 
give us scaling in the options. if someone wants to take 5 hours to drive from LA to fresno, let em. if someone wants to take a half hour to do it, let em
tmaddox Feb 2, 2016 @ 12:55pm 
Yes it is scaled down tremendously. Mainly to save tedium. I mean who wants to drive for 10 hours to get from San Diego, Ca to Redding, Ca.

Also they never would have been able to adequately landscape that much road side with signage and incidental structures so they would have had to rely on generated landscapes.
Badger Feb 2, 2016 @ 12:56pm 
Originally posted by Howie Feltersnatch:
give us scaling in the options. if someone wants to take 5 hours to drive from LA to fresno, let em. if someone wants to take a half hour to do it, let em

Think about what you're saying..... Scale the map??
nblackburn Feb 2, 2016 @ 12:59pm 
The game would never get released if it was 1:1 scale.
again, it's a simulation, do you really think truck driver drive for 10 hours straight ? of course no, they take rest in hostel and places like this, they chat with others truck drivers, they go pee, eat, etc etc.

i would not mind procedural landscape and only real things around cities and important roads but here we have another game with unrealistic features, not adequate for a truck driving simulation.

and to answer to a guy on that topic, we could set automatic driving with fast forward with a malus about how much we would earn at the end of the "mission".

anyway, i am disappointed, i hope you guys have fun tho.
Pickle Bath Feb 2, 2016 @ 1:02pm 
Originally posted by Howie Feltersnatch:
give us scaling in the options. if someone wants to take 5 hours to drive from LA to fresno, let em. if someone wants to take a half hour to do it, let em

Not sure how this would work, there is a magical slider that adds/removes map content as the player changes it? You drive at 400km/h if you don't want a long drive?
Evil-Gaidin Feb 2, 2016 @ 1:05pm 
maybe you could get a modder to do it...
Major Issue Feb 2, 2016 @ 1:07pm 
You probably have no idea how long it would take to build a 1:1 world map ...
nblackburn Feb 2, 2016 @ 1:08pm 
Originally posted by bullet in ur f. face:
i would not mind procedural landscape and only real things around cities and important roads but here we have another game with unrealistic features, not adequate for a truck driving simulation.

You can't mix procedural with real buildings and roads together and expect it to resemble america, let alone deliver an authentic experience.

More to the point; It's a truck simulator set in America, not an America simulator set in trucks.
Last edited by nblackburn; Feb 2, 2016 @ 1:12pm
Arza Feb 2, 2016 @ 1:18pm 
I think OP should play Desert Bus. That's the game for you.
chaseydog Feb 2, 2016 @ 1:19pm 
Originally posted by bullet in ur f. face:
it's a simulation so yes i want real distance. just make a fast forward option in most others simulations games for people in a hurry.

if you're going to do a truck driving simulation make it real or dont make it.
Dont get hung up on equating simulation as being synonomus with reality. Simulation has been basterized, fortunately STS does a good job, in my opinion, of striking a balance between reality and game play. I'd like to see a harder economy, and they pushed the scalling a bit futher than I would have liked, but 1:1, no way, not for me. At least not on this scale.
tmaddox Feb 2, 2016 @ 1:23pm 
Yeah, I also think they pushed scaling a bit to far with this release. The scaling might feel right when we can go from coast to coast but while we are limited to 2 states it seems like it is too compressed.
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Date Posted: Feb 2, 2016 @ 12:47pm
Posts: 45