Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are players here who have hundreds of hours on Keyboard only, which I didnt like even before I got my controller. Many stick with just a controller, and it works fine. For most people, the controller is the best option. They are cheap, durable, easy to set up and use, and provide far better control than a keyboard. Get a wheel if you feel like you are missing something with the controller, but if you are happy with the controller, consider continuing to use it for the time being, at least.
Also, if you are getting a wheel, it should be a good one. A Logitech G920 (or whatever the new one is), a Thrustmaster T248, or better. Other, cheaper, wheels will not have as good support, software, materials, or durability. Many do not have FFB, just haptic vibrations, like a controller. Some do not even rotate the standard 900 Degree, just 270 degrees. These features missing from cheap wheels are the things that make buying a wheel in the first place tempting, so a cheap wheel, IMO, is just not worth it.
Like Trucker 71 said
Build your own H-Shifter from aluminium and steel with con rods and bearings, then add a genuine eaton range splitter.
Honestly.. you'll never look, or want to go back.
Also.. run these truck sims with a 'non-syncro' mesh gearbox.
Wheels are mostly for immersive purposes, especially if you can set one up for using rumble to simulate the feel of driving.
When it comes to competitive games, I find a wheel is worse because it lengthens the time you have to change directions if making quick turns to the side, especially since most games don't simulate any way to tip your vehicle over by doing so. (ATS is closer to that than most racing games.) The amount of time it takes to swap an analog stick from left-right is incredibly short compared to turning a wheel nearly 360 degrees, even with snap-back turning in the wheel. (Also takes more physical effort)
So as far as competitive driving goes, I think a wheel is always worse. It's flashy and fun, but not optimal.
I cannot imagine anyone playing a serious driving game like Assetto Corsa or iRacing with anything but a wheel.