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Might wanna check your task manager though if there's any TSR (terminate & stay resident) programs/apps in the background clogging up ram usage.
The thing with OS is, if the ram is available then it might get used.
Doubt you put that much into your System just for letting it "idle" around.
So my guess is that the game is now trying to allocate more RAM than before and actively use a bit more than half of the available RAM and allocate, like before, 5 temporary loading buffers to them effectively increasing the size of each temporary buffer. I think increasing the size of these buffers before was only possible via launch commands, now it is the game doing actively that which is likely due to newer assets maybe getting or already being bigger than the previous buffer.
00:00:00.000 : [mem] Trying to allocate memory pool (10485760K)
So it does seem to be dependent on what you have.
00:00:00.000 : [mem] Trying to allocate memory pool (10485760K)
Looks like it tops out at 10GB.
00:00:00.000 : [mem] Trying to allocate memory pool (16777216K)
...also using "-mm_pool_size 16384" as one of my launch params.
00:00:00.001 : [mem] Trying to allocate memory pool (16737286K)
00:00:00.178 : [mem] Allocated 2 temporary loading buffer(s)
Though interestingly only 2 buffers created
-mm_max_resource_size 60 -mm_max_tmp_buffers_size 1000
P.S. I reach close to 30 Gb RAM, but I play with a lot of traffic trailers from mods and base game that are not in traffic by default
Never had to use that parameter when I ran such things in the past.....