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Drive defensively. I haven't ran into an ai vehicle in about a year.
So no, there is no AI and the AI that doesn't exist in the game has the correct amount of neurons, none.
The only real problems with the npc traffic are the players who refuse to adjust to it. It can be a complete non-factor if a player learns to play the game well enough to understand it. It's very predictable.
The player is the one who is expected to have enough neurons to play the game well since it is impossible for the npc traffic to act differently than it does (unless you convince SCS to tweak it enough to suit your driving style no matter what it might be, and no matter what you might be doing or how you might be driving).
Another great mystery solved. This unoriginal whining is getting so boring. Please think of something new to complain about, k?
Not everyone wants to go into a game and have to make adjustments. My brother and I have been playing this game since release and its always been an issue, sometimes its good, other times with updates it gets arguably worse.
The real annoyance is the difference in traffic behavior between normal and doing external contracts. The traffic acts way differently and tends to be worse when doing external contracts. One shouldn't have to decrease the base settings to enjoy a game more, when it had been decent in the past, albeit for only a short bit before some update seem to make the same problem again and potentially make it worse.
I play strictly vanilla just because of limitations of using over a decade old Laptop and ancient hardware.
Problem? I think the ATS driver AI is faithfully and accurately replicating a large part of the irl human, neuron lacking, incompetent and incredibly scary drivers on the roads each and every day.
I enjoy driving the big rigs on the virtual roads in ATS. I don't know how professional drivers deal with the lunatics on the roads irl. My hats off to all irl truckers.
Denial and audiobooks
If I could do a video, I would, because there is a huge difference.