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Thanks very much.
Focus on training points that unlock differnt kinds of jobs (under drivers where it says "balanced", change the drop down box to a different skill)
2-3points in long distance, 1 point in High Value, 1 point Fragile, 2 points just in time, 1 point in Haz mats (ADR's) should be a great baseline with lots of jobs available. (go for that in any order you choose).
That should get you about $1500-$3000/day for each driver.
Thanks for the tip bro.
I second this... ADR and long distance, then fragile and high value...
If I remember right, it does *not* matter in ETS2, so the best option is to buy the cheapest truck.
Is that true in ATS as well?
Truck quality does matter in ETS2 now, and is believed to be the same in ATS.
They all have the same spec truck which is the same as mine except a slightly less powerful engine and a 13 speed gearbox.
Yes and no. More of the longer distance jobs will become available, however, none of the other types will be. Your drivers take a job leaving their home city to where-ever. Once there, they must take a job returning to their home city. If they don't have Fragile, High Value or Important/Urgent jobs available to them, the chance of not finding a return job increases.
Also, with the current size of the map, anything more than 3 points in LD is just overkill, for you or your drivers.
Hey a problem with that, it will take them longer to do a job, and you wont get a large profit, there for you will get money from them slower. since they will get the bottom rung of jobs without fragile, high value, and timely job bonus's. It'd be better to have no long distance and lots of high value, fragile, and timely, because it'll be faster with a lot of bonuses.
So far doing ok with these trucks.
This is exactly my plan. I am still interested in some actual evidence of whether a better truck helps AI drivers be more productive.