American Truck Simulator

American Truck Simulator

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Alcan1369 2 DIC 2023 a las 7:53
Transferring Mods
I would like to start a new profile & want to know if I have to transfer mods to a new game one by one or can I do all or most at one time?
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Mostrando 1-11 de 11 comentarios
Wolfgang 2 DIC 2023 a las 7:57 
I think you can just activate all of your mods when you create a profile. However, before doing this please manually check if all of your mods are compatible with the current game version. The mod manager is NOT doing this for you.
H.G.B. 4 DIC 2023 a las 15:26 
Assuming all mods are compatible, you can activate all mods you want directly when creating a new profile.
RynoHawk 4 DIC 2023 a las 15:57 
All of your profiles share the same mod manager. You can move them all at once using the double right arrows (>>), however you will have to arrange them in the order that works for you.

Also like Wolfgang said, this is probably a good opportunity for "Spring cleaning" and getting rid of dead mods or mods you don't really use or like. Even if they don't affect anything now, they may in a future update.
Alcan1369 5 DIC 2023 a las 5:44 
Thanks all
Underscore_101_3 5 DIC 2023 a las 6:49 
idk if what I'm about to explain works, it's just a theory, but maybe it works,... rename the mods in alphatical order in the load order you want them in and then use the arrow(s), there are arrow(s) for one at a time, or everything (selected) at once.

You could (also) have several folders with a specific set of mods for each profile and switch mod folder before you start the game, but I suppose that could be cause for issues when you forget to change them, or recall which is what :-)

In any case, you'd have to copy the Steam mods to your local mod folder and of course make sure there aren't any mods you don't want in any profile, or outdated, etc,...

Anyhoo, it's just a thought.
H.G.B. 5 DIC 2023 a las 7:44 
@Underscore:
I use an easier way. I have a text file with all the mods I use in the correct order. I can simply copy its contents into the corresponding *.sii file and delete any mods that may not be needed there.

(Since editing the *.sii files is not for beginners, I will not provide any instructions here.)
Leo Valentino 5 DIC 2023 a las 8:41 
I use Stearells SII_Decrypt (github) to decrypt the profile.sii and then just copy the active mods to the new profile. You can do this after creating a new profile and then exiting the game before you even do your first load. This preserves the load order as well.

example:
active_mods: 136 active_mods[0]: "Daniels ATS Random Events Mod - V1.4.2|Daniels ATS Random Events Mod" active_mods[1]: "RealCompaniesGasStationsBillboards-STEAM|Real Companies, Gas Stations, and Billboards" active_mods[2]: "mod_workshop_package.0000000079ABEDCE|Advanced SCS Traffic (1.49 UPDATE)" active_mods[3]: "Copperhead Valley|Copperhead Valley Expansion" active_mods[4]: "Twin Creek Farm(Conflict-Riverton)|Twin Creek Farm" active_mods[5]: "Waurika Farm|Waurika Farm" active_mods[6]: "Yakima Farm|Yakima Farm" active_mods[7]: "Van Horn Heavy Haul 1.48+|Van Horn Heavy Haul" active_mods[8]: "Baggs Farm|Baggs farm" active_mods[9]: "Eagle Vallet Expansion 1.48+|Eagle Valley Expansion" active_mods[10]: "Bovina Texas Yard (Free MattVT Yard)|Bovina Texas Yard" active_mods[11]: "Bear Lake Farm 1.48+|Bear Lake Farm" active_mods[12]: "Alpine Jct Logging Yard (1.48+)|Alpine Jct Logging Yard" active_mods[13]: "Harmon County Farm 1.1|Harmon County Farm" active_mods[14]: "Havre Farm 1.48+|Havre Farm" active_mods[15]: "Heavy Haul|Heavy Haul" active_mods[16]: "Salmon River Farm|Salmon River Farm" active_mods[17]: "Rock River|Rock River yard" active_mods[18]: "Schulenburg Farm 1.48+|Schulenburg Ranch" active_mods[19]: "Death Highway Oil Field Yard 1.48+|Death Highway Oil Field Yard" active_mods[20]: "Oregon Expansion 1.47+|Oregon Expansion 1.47+" active_mods[21]: "Plains v2|Plains v2" active_mods[22]: "Ol Farm Rd v2|Ol Farm Rd v2" active_mods[23]: "Idaho Falls Farm 1.48+|Idaho Falls Farm" active_mods[24]: "Daniel Jct Remaster 1.48+|Daniel Junction Farm Remaster" active_mods[25]: "Lake County Cattle Yard Remaster 1.48+(Conflict-Johnson Village yard)|Lake County Cattle Yard Remaster" active_mods[26]: "Silo Hill Farm|Silo Hill Farm" active_mods[27]: "New Mexico Expansion Part 2 v5.1|New Mexico Expansion Part 2 v5.1" active_mods[28]: "Moyie Springs Logging Expansion Pt1-2 1.48+|Logging Expansion Pt2" active_mods[29]: "Montana Farming Expansion 1.48+|Montana Farming Expansion" active_mods[30]: "Montana Construction Expansion 1.48+|Montana Construction Expansion" active_mods[31]: "Culbertson Industrial Yard|Culbertson Industrial Park" active_mods[32]: "Lakeview Mountain Yard|Lakeview Mountain Yard" active_mods[33]: "Livingston Quarry 1.48+|Livingston Quarry" active_mods[34]: "Miles City Heavy Haul 1.48+|Miles City Heavy Haul" active_mods[35]: "Mackay Farm Remaster|Mackay Farm Remaster" active_mods[36]: "Lubbock Farm (1.47+)|Lubbock Farm 1.47+" active_mods[37]: "Laredo Distribution Center 1.46+|Laredo Distribution Center 1.46+" active_mods[38]: "Logging yard v2|Logging Yard v2" active_mods[39]: "Cut Bank Farms 1.48+|Cut Bank Farm" active_mods[40]: "St Regis Expansion 1.48+|Saint Regis Expansion" active_mods[41]: "Texas Heavy Haul 1.48+|Texas Heavy Haul" active_mods[42]: "MattVT Custom Load Add-On v15|MattVT Custom Load Add-on V15" active_mods[43]: "Trucks&Trailers Wheels|Trucks&Trailers Wheels" active_mods[44]: "American_Wheels_Pack_v2.7|Jasper's American Wheels Pack" active_mods[45]: "American_Tires_Pack_v2.7|Jasper's American Tires Pack" active_mods[46]: "Trucks&Trailers Flares|Trucks&Trailers Flarepack" active_mods[47]: "Pete 389 Glider Personal KEY|Pete 389 Glider Personal KEY" active_mods[48]: "Freightshaker Cascadia 125 Personal KEY|Cascadia 125 Personal KEY" active_mods[49]: "mod_workshop_package.000000006C3D569A|Kenworth K100-E" active_mods[50]: "Overfloater_Kenworth_K100-E_level_Unlocker|K100-E Level Unlock" active_mods[51]: "Pete 389 Glider|Pete 389 Glider" active_mods[52]: "KW W900 Highway Killer|KW W900L H-WAY KILLER" active_mods[53]: "Freightshaker Cascadia 125 ATS|Cascadia 125" active_mods[54]: "Pete 389 Glider Realistic Headlights|Pete 389 Glider Realistic Headlights" active_mods[55]: "Pete 389 Glider SISL Pack Compatibility|Pete 389 Glider SISL's Pack Compatibility" active_mods[56]: "Pete 389 Glider DLC Toys Compatibility|Pete 389 Glider DLC Cabin Accessories Compatibility" active_mods[57]: "Pete 389 Glider DLC Steering Wheels Compatibility|Pete 389 Glider DLC Steering Wheels Compatibility" active_mods[58]: "Open Definition Pete 389 Glider|Open Definition Pete 389" active_mods[59]: "KW W900 Highway Killer Realistic Headlights|KW W900L H-WAY KILLER Realistic Headlights" active_mods[60]: "KW W900 Highway Killer SISL Pack Compatibility|KW W900 H-WAY KILLER SISL Compatibility" active_mods[61]: "KW W900 Highway Killer DLC Toys Compatibility|KW W900 H-WAY KILLER DLC Accessories Compatibility" active_mods[62]: "KW W900 Highway Killer DLC Steering Wheels Compatibility|KW W900L H-WAY KILLER DLC Steering Wheels Compatibility" active_mods[63]: "Open Definition KW W900 Highway Killer|Open Definition for KW W900 H-WAY KILLER" active_mods[64]: "Freightshaker Cascadia 125 Realistic Headlights|Cascadia 125 Realistic Headlights" active_mods[65]: "Freightshaker Cascadia 125 SISL Pack Compatibility|Cascadia 125 SISL Pack Compatibility" active_mods[66]: "Freightshaker Cascadia 125 DLC Toys Compatibility|Cascadia 125 DLC Accessories Compatibility" active_mods[67]: "Freightshaker Cascadia 125 DLC Steering Wheels Compatibility|Cascadia 125 DLC Steering Wheels Compatibility" active_mods[68]: "Freightshaker Cascadia 125 Open Definition|Open Definition Cascadia 125" active_mods[69]: "Trailer Pack Tanker|Trailer Pack Tanker" active_mods[70]: "Trailer Pack Refrigerators|Trailer Pack Refrigerators" active_mods[71]: "Trailer Pack LowBoy|Trailer Pack LowBoy" active_mods[72]: "Trailer Pack Hopper Bottom|Trailer Pack Hopper Bottom" active_mods[73]: "Trailer Pack Flatbed|Trailer Pack Flatbed" active_mods[74]: "CustomLodeKingFlatBedLights-STEAM|Custom LodeKing FlatBed Lights" active_mods[75]: "scs_box_trailer_edited_chromed_frame_door_and_bumper|SCS box trailer chromed frame door & bumper" active_mods[76]: "SCS_LowboyTrailerAccessoriesPack-STEAM|Lowboy Trailer Accessories Pack" active_mods[77]: "mod_workshop_package.00000000B3604B34|SCS Lowboy Trailer - Accessories Pack" active_mods[78]: "Fontaine_Traverse_HT|Fontaine Traverse HT" active_mods[79]: "RealLogosForJon-RudaMods_STEAM|Real Logos for jon-ruda mods" active_mods[80]: "SiSLMegaPack-STEAM|SiSL's Mega Pack" active_mods[81]: "pm_light_pack|PM Trailer's Light Pack" active_mods[82]: "KSW_LightsPack|Lights Pack KSW" active_mods[83]: "mod_workshop_package.000000003341CE26|Custom LEDs For Sidelights/Rooflights/Filters" active_mods[84]: "KSW_LightsPack_DEF|Lights Pack OPEN DEF" active_mods[85]: "Kenworth_K-100e_Tuning_Hatreyu_v1.3|K-100e Tuning v1.3" active_mods[86]: "AccessoryPartsforSCS_Trucks-STEAM|Accessory Parts for SCS Trucks" active_mods[87]: "mod_workshop_package.00000000B577A014|Highway King W900" active_mods[88]: "mod_workshop_package.00000000B76A7B75|kenworth w900 Interior Addons (with cam)" active_mods[89]: "mod_workshop_package.000000008737FCBC|Enhanced OBC for K100-E by MrOverfloater (white-black)" active_mods[90]: "mod_workshop_package.00000000A6E630C2|Mack Anthem Improved Dashboard" active_mods[91]: "mod_workshop_package.00000000AA063AC6|Kenworth T680 Improved Dashboard" active_mods[92]: "mod_workshop_package.00000000A701D65B|Western Star 49X Improved Dashboard" active_mods[93]: "mod_workshop_package.00000000AA1556C1|Volvo VNL Improved Dashboard" active_mods[94]: "mod_workshop_package.00000000B1CB48DC|Volvo VNL 2018 Improved Dashboard" active_mods[95]: "SCSPeterbilt389CustomDashboard-STEAM|SCSPeterbilt389CustomDashboard-STEAM" active_mods[96]: "KenworthW900ImprovedDashboard-STEAM|Kenworth W900 Improved Dashboard" active_mods[97]: "w900_tuning_pack_level_unlock_1.49.x|W900 Tuning Pack Level Unlocker" active_mods[98]: "ConstructionSiteEquipmentCargoPack-STEAM|Construction Site Equipment Cargo Pack" active_mods[99]: "RealEatonFullerTransmissions-FULL|Real Eaton Fuller Transmissions FULL" active_mods[100]: "Real Eaton Fuller Transmissions CAST Addon|Real Eaton Fuller Transmissions CAST Addon" active_mods[101]: "Ruda_Engines_Open_Def_Mod|Ruda Engines Open Def Mod" active_mods[102]: "Engine Sounds|Engine Sounds" active_mods[103]: "zeemod.c3406e_v1.1.1|CAT 3406E Sound & Engine Pack" active_mods[104]: "zeemod.c15_6nz_v1.1.1|CAT C15-6NZ Sound & Engine Pack" active_mods[105]: "zeemods.cummins.isx_v1.2|Cummins ISX 15 Sound & Engine Pack" active_mods[106]: "zeemods.dd60_14l_v1.0|DD60 14L Sound & Engine Pack" active_mods[107]: "zeemod.open_def_packs_combined|CAT C15-6NZ Sound & Engine Pack (Open Def)" active_mods[108]: "mod_workshop_package.000000003182EB0E|Sound Fixes Pack v23.90 - ATS" active_mods[109]: "zeemod.airbrake_ats_v1.0|Air Brake Sound Mod" active_mods[110]: "zeemod.rain.wiper_ats_v1.0|Rain & Wiper Sound Mod" active_mods[111]: "zeemods.wind.tire.trailer_effects_g5_ets_v1.0.1|Wind, Tire & Trailer Effects Pack" active_mods[112]: "zeemod.interior.noises_g4_v1.0|Interior Noise Mod" active_mods[113]: "zeemod.international.effects_v1.1|International Interior & Effect Sound Pack" active_mods[114]: "zeemods.kenworth.effects_v1.1.1|Kenworth Interior & Effect Sound Pack" active_mods[115]: "zeemods.peterbilt.effects_v1.1.1|Peterbilt Interior & Effect Sound Pack" active_mods[116]: "mod_workshop_package.000000006CF595D3|TomTom voices pack (32 languages)" active_mods[117]: "zeemods.gpsmod_g4_v1.0|GPS Voice Mod" active_mods[118]: "mod_workshop_package.0000000026891BF7|Realistic Economy (Hard Mode)" active_mods[119]: "OrangeIcons-STEAM|Orange Icons!" active_mods[120]: "Dispatch_Speed-15Percent.1.49.x|15% Increased Delivery Time" active_mods[121]: "mod_workshop_package.0000000069C9B663|WorldMap Satellite Background w/State Names" active_mods[122]: "RealisticMirrorFOV-STEAM|Realistic Mirror FOV" active_mods[123]: "TopCornerBorder-lessMirrors-STEAM|Top Corner Border-less Mirrors" active_mods[124]: "mod_workshop_package.000000002ADA7B4F|minimal adviser interface for ATS & ETS2" active_mods[125]: "AA_Expeditors(WIP)|AA Expiditors (WIP)" active_mods[126]: "mod_workshop_package.00000000AAA678C5|14 Skin Pack for the Pinga Traverse Hydraulic Step Deck" active_mods[127]: "mod_workshop_package.00000000A99E33FE|Montana Express skin for Jon Ruda's W900" active_mods[128]: "mod_workshop_package.00000000A96B7969|Montana Express skin for the Jon Ruda Peterbilt 389 72\" Flat Top" active_mods[129]: "mod_workshop_package.00000000A8B75E77|Ruda's W900 White Two-Tone Metallic Skin" active_mods[130]: "mod_workshop_package.00000000A8CC4094|Ruda's W900 White Tribal Two-Tone Metallic" active_mods[131]: "mod_workshop_package.00000000B1D1C651|Seminole Transport skin for the SCS Volvo VNL 2018" active_mods[132]: "mod_workshop_package.000000006B4EC16D|BJ and The Bear K100E Combo" active_mods[133]: "mod_workshop_package.00000000AAC69A22|Night Moves skin for Jon Ruda's Great Dane Reefer" active_mods[134]: "mod_workshop_package.00000000AB36C534|Night Moves skin for the SCS Box Trailers" active_mods[135]: "mod_workshop_package.00000000AB29FC67|Night Moves skin for the Overfloater K100E" [code/]
Underscore_101_3 5 DIC 2023 a las 8:58 
@HGB, did you edit: mods_info.sii?

I don't see how that's easier.
Leo Valentino 5 DIC 2023 a las 9:04 
Publicado originalmente por Underscore_101_3:
idk if what I'm about to explain works, it's just a theory, but maybe it works,... rename the mods in alphatical order in the load order you want them in and then use the arrow(s), there are arrow(s) for one at a time, or everything (selected) at once.

You could (also) have several folders with a specific set of mods for each profile and switch mod folder before you start the game, but I suppose that could be cause for issues when you forget to change them, or recall which is what :-)

In any case, you'd have to copy the Steam mods to your local mod folder and of course make sure there aren't any mods you don't want in any profile, or outdated, etc,...

Anyhoo, it's just a thought.

You could make this easier using a program like JSGME, though setting the directories up would take a little learning. I love JSGME, I use it more than MO2 or Vortex so I'm kinda biased.
Underscore_101_3 5 DIC 2023 a las 9:20 
@Leo, I don't need anything :-) certainly not 3rd party stuff, but what H.G.B. said looks interesting and something I never looked into, but if using files from the game can make things easier then I'm interested.
I'm aware of the file mentioned by H.G.B., but not familiar with what can be done with it.
H.G.B. 6 DIC 2023 a las 11:20 
@Underscore:
I edit the files profile.sii and game.sii (under save/autosave).
Further information is only available via private message, as I will not explain this here due to the risk that the profile will no longer be usable.
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Publicado el: 2 DIC 2023 a las 7:53
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