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It will be only 1 or 2 cities and indeed you will be through pretty fast, like in 2 minutes - a real I-95 passage through RI will also take only 40 minutes unless there is a traffic jam. A little more than the trip from Dallas to Fort Worth, which is reasonable.
Having not been to the West but to the Seaboard already real life, it is somewhat dense up there and I was surprised how short the trip from Philly to DC eventually was. Especially considering it is 70 mph maximum there and I'm from the land of unlimited speeds. So it is not completely off if trips feel short there.
The difference will be its look only, like a neverending city instead of a road in the middle of nowhere connecting cities.
Regardless, there has to be some level of compromise and that means that a lot of real cities will not make it into the game.
You have to realize that some compromise needs to be applied with any scaled map. Its pretty simple to understand really. Much of Europe has been made in the same way.
And they hinted that the technology used for the winter village, could be used elsewhere. Although probably wouldn't be wise to use for larger scales of some entire maps, since the timescales would be odd if compared to other places.
Yet maybe could still be used for cities and towns if possible, since that would free up space while being believable.
SCS sure thought about that when switching to 1:20. It would be stupid if suddenly, when making the smaller states, they realise it's too small xD
You drive the Benelux countries in just a few minutes, and I'd guess that the smaller
East coast states will be similar, some with only one city, some with two or even three, but not much ground in total.
Maryland is surprisingly big. Delaware is long, not wide, same with NJ. Conn, RI, NH, Vermont same as well. Long not wide. Mass? Wide not long. Maine.... is Maine.
Or go 18 Wheeler arcade game where you do NY-Key West in 68 seconds :D