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Mods = potential problems
Lots of mods = LOTS of potential problems
It is right on the launch screen every time you start the game, when you run mods.
"THIS GAME CONTAINS UNAUTHORISED MODIFICATIONS. IF YOU EXPERIENCE CRASHING TRY REMOVING YOUR MODS PACKS."
Mods are unsupported by SCS, they are entirely your responsibility.
Mods can affect the game in unintended ways causing problems not related to the mod itself.
Start a new, unmodded, vanilla profile
(you can have as many as you want) and test the game.
You will not lose your existing profile.
You need to test and check every mod individually to see which one is at at fault.
Out of date, incompatible, and abandoned mods are all causes of problems, but as above, mods can themselves be OK, but cause problems interacting with other mods.
Removing mods may not always fix things, the save may still refer to them, and even removed mods may affect the game.
Well there's your problem..........Mods
(you can have as many as you want) and test the game.
You need to test and check every mod individually to see which one is at at fault.
Just starting a new profile with mods already in, or adding multiple mods to a vanilla profile will not help you find the offending mod (or mods). Check the mod's version and whether it is updated for ver. 1.48, the current ATS version.