Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So ... if anyone deactivate his Steam Cloud for ATS, he won't have any preview of the workshop ? And if x hundreds of people access one item of the workshop, the preview of that item will be copied x hundred time to x hundred Steam Cloud users ?
Mine was unchecked by default. Steam Workshop still work. Even when checked and enabled, SW still works.
It does say that the Cloud is for games that support it. Maybe ATS and ETS2 don't support it yet?
However, there are 3rd party websites that do cater for cloud-synching.
I think it's ultra easy. No World Of Trucks and other nonsense.
My profile folder is currently 5Mb. I don't have any drivers hired. I own one truck.
The game saves the entire game state. The only thing it doesn't save is AI spawns.
My truck is aradeth's VNL670. I have Jazzycat's trailers and cargo pack, and his railway pack as well as 50Keda's Wheels pack. Also a Hella Luminator light mod and a small mod of my own that changes the economy to a more realistic one.
All of that is almost 2Gb.
Because the entire game state is saved, so are the types of mods and which particular truck parts OF those mods you have fitted plus a bunch of other info.
In order for a Cloud Save to be completely portable to any computer connected to the web, ALL of the above info must be saved along with the profile info, otherwise the saved game won't work.
I simple fix for that would be to make your mod folder a shared folder via google drive or similar service across all your gaming devices.
I'm assuming the cloud-synch would only happen at log on and logg off? Meaning autosave_drive wouldn't need to go to Cloud in real-time?