American Truck Simulator

American Truck Simulator

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Wreckem66 Nov 26, 2022 @ 3:54am
Canada
Why can't you do some Canadian Provinces along with American States? I really feel that we are being left out, and not in a good way. Thousands of trucks cross the borders between Canada and the United States every hour, but we don't get the recognition. Lots of Canadians play this and ETS 2, like I do. I've personally been playing your games since the very 1st release of ETS 1, which totally sucked BTW. But, I kept with you since the beginning, yet we are left behind.
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Showing 1-15 of 21 comments
Wolfgang Nov 26, 2022 @ 4:04am 
SCS posted in a blog.

American Truck Simulator Map DLC Clarifications [blog.scssoft.com]

In this blog it is posted:
It would be great to get the chance to reach the East Coast, it would be fabulous to be able to push north towards at least 60 degs latitude and south towards the Equatorial. But ultimately, it is up to you, our fans, if this happen - you will vote with your wallets. We expect to get the right guidance from you on future growth of our team to handle the new opportunities and challenges.

The general consensus will be once they reach the smaller states east of the Mississippi that we should start seeing state packs, or multiple states in one DLC.

We, the player base, vote on continuing development with our wallets. This simply means buying the official map expansions even though they are not a required purchase.
Reversoman Nov 26, 2022 @ 4:05am 
Promods Canada has a good map of British Columbia, and still more to come. Recommended, and free or donation download.
gallagher4005 Nov 26, 2022 @ 4:09am 
You do know that Promods is doing Canada, right?
Granted, they are going at it slow.
I get the feeling that they are like SCS and wont put anything new till they are satisfied with the results.
Cathulhu Nov 26, 2022 @ 4:09am 
In their 25th anniversary video they also talk about how they'd like to extend ATS north to include Canada, but also south into South America. They're not going to stop, but it will take time.
Wreckem66 Nov 26, 2022 @ 4:22am 
Originally posted by gallagher4005:
You do know that Promods is doing Canada, right?
Granted, they are going at it slow.
I get the feeling that they are like SCS and wont put anything new till they are satisfied with the results.
I said a map, not a mod. Big difference between the 2. Promods don't always work BTW, tried em, and they don't work right all the time. So why would I waste my time on something, the game creators didn't make?
Reese Nov 26, 2022 @ 5:36am 
Originally posted by Halifax:
I said a map, not a mod. Big difference between the 2. Promods don't always work BTW, tried em, and they don't work right all the time. So why would I waste my time on something, the game creators didn't make?

Since what you asked for isn't happening soon, you were given an alternative. An alternative with a good team behind it putting a lot of effort, very similar to SCS content. Looking at screenshots from either without being told which is which, you'd easily mistake them.

Canada and its provinces aren't being left behind. They are prioritizing other locations first and going from there. Canada is planned. That's all we know. We also know it'll come after the 48 states. Can't finish the US without Canada(Alaska).
xBCxRangers (Banned) Nov 26, 2022 @ 7:09am 
Originally posted by Halifax:
Originally posted by gallagher4005:
You do know that Promods is doing Canada, right?
Granted, they are going at it slow.
I get the feeling that they are like SCS and wont put anything new till they are satisfied with the results.
I said a map, not a mod. Big difference between the 2. Promods don't always work BTW, tried em, and they don't work right all the time. So why would I waste my time on something, the game creators didn't make?

Wouldn't that be "Canadian Truck Simulator" lol.
Kirby Nov 26, 2022 @ 7:27am 
Originally posted by xBCxRangers:
Originally posted by Halifax:
I said a map, not a mod. Big difference between the 2. Promods don't always work BTW, tried em, and they don't work right all the time. So why would I waste my time on something, the game creators didn't make?

Wouldn't that be "Canadian Truck Simulator" lol.
no, because America is not a country and the name of the game implies the continent, but the devs have decided to start with the united states
xBCxRangers (Banned) Nov 26, 2022 @ 7:35am 
Originally posted by Kirby:
Originally posted by xBCxRangers:

Wouldn't that be "Canadian Truck Simulator" lol.
no, because America is not a country and the name of the game implies the continent, but the devs have decided to start with the united states

That's being kind of literal isn't it? Canadians consider themselves Americans now? It's an American Truck game.

Snowrunner is a great game, and he can try that, or as was said, the Mods. But if they're going to Canada knowing just the East Coast would take them 5 years, he's got a long wait.
AyMazingATS Nov 26, 2022 @ 7:46am 
Originally posted by xBCxRangers:
It's an American Truck game.

This is not just an American truck game based on the United States. "North America" the continent is what SCS is referring to.

ATS is about the style of trucks. Even the store description in the first sentence says this.
Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona.

Furthermore:

American Truck Simulator Map DLC Clarifications [blog.scssoft.com]

"It would be great to get the chance to reach the East Coast, it would be fabulous to be able to push north towards at least 60 degs latitude and south towards the Equatorial."
xBCxRangers (Banned) Nov 26, 2022 @ 7:51am 
Originally posted by AyMazingATS:
Originally posted by xBCxRangers:
It's an American Truck game.

This is not just an American truck game based on the United States. "North America" the continent is what SCS is referring to.

ATS is about the style of trucks. Even the store description in the first sentence says this.
Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona.

Furthermore:

American Truck Simulator Map DLC Clarifications [blog.scssoft.com]

"It would be great to get the chance to reach the East Coast, it would be fabulous to be able to push north towards at least 60 degs latitude and south towards the Equatorial."

Well, honestly i never took it from a literal sense, and idt most did. It's an American game, but to the extent what you're saying is right, given they haven't even done the midwest, let alone the east coast, i'd even be willing to tell the OP it's never happeing on this game.

You cited their "intentions". My intention is to be a millionaire.

Maybe the next game, being idk if they can push a game and engine this old for many more years.
AyMazingATS Nov 26, 2022 @ 7:53am 
Originally posted by xBCxRangers:
Maybe the next game, being idk if they can push a game and engine this old for many more years.

There is not going to be an ATS2. This is exactly why they are using the game engine they created(Prism3D). It is being updated to DX12 as we speak and new features being added.

ETA: Plus they do not need to pay licensing fees, etc to some other game developer; in this case for Unreal Engine....Epic Games.

Unreal Engine(first iteration is 1998. Source: https://en.wikipedia.org/wiki/Unreal_Engine) is old too. Being old doesn't make it obsolete when it can be updated, modules replaced(already happened with SCS's Prism3D - Fmod and new lighting), and more.

ETA2: Post from Max on the SCS Forums that confirms the above: https://forum.scssoft.com/viewtopic.php?p=1737223#p1737223

He says:
#112 Post by Max » 31 Aug 2022 21:48
it has ben stated more times that we are working on graphic changes.
it is just hell lot of work. for the same reason no bigger visible changes happened in last updates/years. it would be waste of time to make it
Last edited by AyMazingATS; Nov 26, 2022 @ 7:58am
Wolfgang Nov 26, 2022 @ 7:57am 
Originally posted by xBCxRangers:
Maybe the next game, being idk if they can push a game and engine this old for many more years.
The age of an engine says nothing about its capabilities. The important part is if it is still maintained and updated. Which it is.
xBCxRangers (Banned) Nov 26, 2022 @ 8:02am 
Originally posted by AyMazingATS:
Originally posted by xBCxRangers:
Maybe the next game, being idk if they can push a game and engine this old for many more years.

There is not going to be an ATS2. This is exactly why they are using the game engine they created(Prism3D). It is being updated to DX12 as we speak and new features being added.

ETA: Plus they do not need to pay licensing fees, etc to some other game developer; in this case for Unreal Engine....Epic Games.

Unreal Engine(first iteration is 1998. Source: https://en.wikipedia.org/wiki/Unreal_Engine) is old too. Being old doesn't make it obsolete when it can be updated, modules replaced(already happened with SCS's Prism3D - Fmod and new lighting), and more.

ETA2: Post from Max on the SCS Forums that confirms the above: https://forum.scssoft.com/viewtopic.php?p=1737223#p1737223

He says:
#112 Post by Max » 31 Aug 2022 21:48
it has ben stated more times that we are working on graphic changes.
it is just hell lot of work. for the same reason no bigger visible changes happened in last updates/years. it would be waste of time to make it

Well just to be clear, i heard myself on an interview the developers "intentions" to bring the game to consoles. What are the chances of that?

They "intend' so they say debating that often, but cited it never seems to happen.

In other words, is it correct to give the OP hope this game is going to Canada of all places even in the coming years?

You're citing what the developers intend, and i wish them the best. But it''s not going to happen.
Wolfgang Nov 26, 2022 @ 8:12am 
Originally posted by xBCxRangers:
Originally posted by AyMazingATS:

There is not going to be an ATS2. This is exactly why they are using the game engine they created(Prism3D). It is being updated to DX12 as we speak and new features being added.

ETA: Plus they do not need to pay licensing fees, etc to some other game developer; in this case for Unreal Engine....Epic Games.

Unreal Engine(first iteration is 1998. Source: https://en.wikipedia.org/wiki/Unreal_Engine) is old too. Being old doesn't make it obsolete when it can be updated, modules replaced(already happened with SCS's Prism3D - Fmod and new lighting), and more.

ETA2: Post from Max on the SCS Forums that confirms the above: https://forum.scssoft.com/viewtopic.php?p=1737223#p1737223

He says:
#112 Post by Max » 31 Aug 2022 21:48
it has ben stated more times that we are working on graphic changes.
it is just hell lot of work. for the same reason no bigger visible changes happened in last updates/years. it would be waste of time to make it

Well just to be clear, i heard myself on an interview the developers "intentions" to bring the game to consoles. What are the chances of that?

They "intend' so they say debating that often, but cited it never seems to happen.

In other words, is it correct to give the OP hope this game is going to Canada of all places even in the coming years?

You're citing what the developers intend, and i wish them the best. But it''s not going to happen.
And you are so sure about this why?
Because the devs also intended to bring the game to DX11 and look where we are today. They also intended to bring all the major truck brands in the game which we have.

Porting a PC game to a console isn't easy and Pavel stated in the ETS2 Anniversary livestream (which SCS still hasn't uploaded to YouTube yet!) that you need to think how to continue to update the game on consoles as they have, unlike PCs, a limited livespan and get discontinued including the services. But not only that but every console also has its own OS and graphics API. Which means that what works in DX11 might not work on the Playstation graphics API or the Switch graphics API. So it needs to be translated to there which is a ton of work for a game as big as ETS2 and ATS.
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Date Posted: Nov 26, 2022 @ 3:54am
Posts: 21