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Looking in the current SCS Peterbilt 389 chassis files, it appears the fuel values are declared as litres..
I guess this is because ATS was built with the ETS2 game engine.
To make a fuel tank capacity mod, you need to use the entire chassis def file. If the mod is specifically declaring DEF capacities, that might be the reason for the change if the mod declares some unusual variables.
As far as I know, the game calculates 'fuel remaining' as a percentage of the tank_size variable mentioned above and this calc determines whether you are "running low" on fuel.
Let's say that number is 10%.
If the tank_size is an unusually large one, then the fuel remaining warning that calls you to fuel up, might actually be a rather large number and can leave the player thinking "I have 400 miles left in this tank, and 100 miles to go to destination. Why am I needing to fuel up now?"
First step is check chassis definition files contained in the 1320 gallon mod, because that's 5000 litres of fuel.. give or take.