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usually around 12 with them on.
probably overkill as a reference for this game, but im sure the in-game law reflects something within this list that pretty consistent.
unfortunately this wasnt the case
good idea, ill probably just start doing that
Because of AI drivers running into you and you get the ticket.
The right turn on red doesn't always work like it should and you get the ticket.
The way you don't even have to pull over when you do something illegal.
Static Police cars that are always sitting in the same spot.
The frequency of having to stop at weigh stations is too high. If I play for 2 hours it just doesn't 'feel' right having to stop 4 times to get weighed.
You get a ticket if you're tired and don't sleep when it says you have to sleep.
The fines don't match with the bajillions of cash you make - so there's no real penalty except for with the first few hours of game play - so it's just annoying and nothing else.
All that makes it annoying and too immersion wrecking. Doesn't add to the experience.
That doesn't mean you'll be driving like a maniac with it off and occasionally it is fun to do that.
And that's just some of the things - could list even more.
That's my opinion and I'm stickin' to it.
scs just has a hard time implementing laws in a way that feels dynamic or realistic, because its so strict, so to speak.
I'm not sure if you're from the U.S. or not, but for anyone who isn't, it's worth pointing out that even when turning right you still have to come to a stop for red lights. I drive ATS red lights the same way I do in real-life, and I've never had an issue in-game.