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Feature Wishlist and Suggestions [forum.scssoft.com]
They do read these forums however the best place to post suggestions, game ideas is on their official forums.
Butttt...if SCS is listening and is looking for a side project that they could easily adapt the current code for ATS into a more "gamey" trucking experience...feel free to hit me up for consultations!
Tycoon-style games where you also have to/have the option to drive your vehicles? I can’t really think of many. Trainz has a route builder (but it doesn’t cost resources to use) and also has an industry chain, and you can drive the trains yourself. Railroads Online takes the idea further, in that you’re laying tracks to reach resources and then driving up there to collect them (I haven’t played it yet, I’m worried it’ll consume my life).
Could be implemented with some short-haul-trucking jobs. For example: transport x-amount of y from a to b.
No, you don’t get to drive your vehicles yourself in Transport Fever.
This (which I just found today) is more like it:
https://store.steampowered.com/app/1330660/Train_Life_A_Railway_Simulator/
I feel like you read about half of my post, but you're on the right track as far as the "building" part of my proposal. Think Transport Fever's "deliver the right supplies to build up the city" as the backend of the game, while the ATS trucking "simulation" is the front end. Whereas in TF/TF2 you just built a route to connect a forest to a sawmill, my proposal is you have to get in your truck, go to the depot and get a logging trailer, take that trailer to the forest where it'll be loaded with logs, and then deliver said logs to the sawmill. The sawmill starts producing boards with those logs. Once the sawmill has enough boards, you drive your truck to the depot and switch to a flatbed trailer, where you then drive to the sawmill and load up with boards. You take that load of boards to a "housing development" under construction. A few loads of boards later, that construction site becomes a full fledged housing development, which will then demand things like food, which you can then deliver from the farm or grocery store (that you also had to build by delivering concrete).
So...long story short, TF/TF2 (great games, BTW), may have the basics of what I'm thinking, but are in no way a replacement for this idea.