American Truck Simulator

American Truck Simulator

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Truck Stop Tour - Clovis, NM
I can't get the Truck Stop Tour truck stop that's *in* Clovis to trigger. I'd never been to Clovis before, so I didn't trigger it in the past. (I.e., the 'new city' popup popped up for the first time when I drove in today.)

I've done just about everything at this truck stop: get gas, repaired my truck, slept overnight. Nothing triggers the popup for Truck Stop Tour. Is there some special part of a road I must be on?
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16-27 / 27 のコメントを表示
LOL.

OK, I just got the achievement by driving to the one north of Alamogordo. I honestly can't reconstruct what misled me here. It's *possible* that I had already triggered the 'west of Tucumcari' truck stop awhile ago. Maybe it's a riddle wrapped in a mystery wrapped in an enigma.

In any event, I got the achievement to trigger, which is a sigh of relief, considering the problems that so many have had of only getting to 21/22.
gwelty の投稿を引用:
considering the problems that so many have had of only getting to 21/22.
I would say most of those fail to find the Arizona one.
and just to confirm that it is definitely possible with a current vanilla version as I got there today, without using guides or any input other than the achievement pop-ups and my own eyes. Must have used the stop in AZ by accident because by the time I started paying attention to how many I had still to do those that were left were definitely all in NM,
Off-topic, but I'm really annoyed that some of these guides don't get updated. I couldn't get the "Sky Delivery" achievement to work, because the guides said I had to use "ABQ Delivery," but the south one not the north one. As a matter of fact, for the Colorado update, they renamed it to "Ultimus," which the guides never mentioned.

Still, you get what you pay for, and the guides are free! So I can't complain, really.
Alternatively, don't use them. The nice thing about pretty much all of the achievements is that if you just keep playing you will earn them as a side effect.
gwelty の投稿を引用:
Off-topic, but I'm really annoyed that some of these guides don't get updated.
They're in the same 'responsibility' column as mods. Some mods are abandoned after a shorter period of time than others, as are some Guides.
Or users simply forget they wrote them :)

The Pitts の投稿を引用:
if you just keep playing you will earn them as a side effect.
I think you raise an interesting point about game-play here.
ATS and ETS2 are, essentially, perpetual motion. There's no 'goal', game-wise, like there is in an FPS game where you defeat the Final Boss and thus 'finish' the game. So I can understand the folks that find it 'pointless', after discovering all the roads and cities, to keep playing.
Achievements, though not an SCS innovation, add another angle to game-play.
Further, you even have a choice how to go about achieving same. Pick them off as you travel in your daily drives, as you said, or specifically hunt them.
With more being added with each map DLC, it really gives the game legs.
Yeah, I like to hunt them... with help. Someone needs to tell me where to go! Surely truckers use maps; the guides are my maps :-)
Oh, don't get me wrong, I too will actively try to complete achievements (until they added the new ones for Iberia I had 100% for ETS2) and even create some of my own (I am already tracking both cargoes and depots in an attempt to 'collect them all' and have set myself a rule dating back to the Baltic Sea DLC for ETS2 where I will only visit a company prefab when delivering to, or collecting from, so that in order to get 100% map completion I have to visit every yard for a job - although Special Transport jobs do mess the neatness of that idea since they don't have a defined start and end point as far as the company yards are concerned and therefore don't 'count' for my self-imposed metric).

As to whether to use guides or not, I choose not to but fully understand why others would choose otherwise, especially for a game like this where you still have to do the thing that is the point of the game (ie. drive). I guess my aversion comes from many years of playing text adventures (I first played advent on a Tech. College PDP system back in 1977) and subsequently puzzle games, where hints and later walkthroughs just tainted the experience a little for me.
The Pitts の投稿を引用:
I first played advent on a Tech. College PDP system back in 1977
Text adventures <3 I was a fan of Colossal Adventure, where at one point, I did kill a dragon with my bare hands.
Ever play M.U.D ?
Yes, I relate. I solved Zork I, Zork II, and Zork III back in the day, with no hints.

I did need a few hints to solve Graham Nelson's "Curses!" though, but that one's pretty hard (and hugely entertaining).

https://ifdb.org/viewgame?id=plvzam05bmz3enh8&version=14

Off topic! :-)
Xyzzy :)
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投稿日: 2021年2月28日 17時52分
投稿数: 27