American Truck Simulator

American Truck Simulator

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Muffe Jan 29, 2021 @ 3:42am
Truck breakdown (small, big)
First thanks for a great game, hope
it continue to develop.
I just miss a few things, one is:
1. "truck breakdown", when your driving suddetly get a red lamp and sound, then have to find out, in the middle of nowhere, what the problem are and fix it if possible with sparepart, and tools, bought for this beforehand. If not bought, its much more expensive to have to call help. so also a shop to be able to buy spareparts, for different trucks (maybe online like buing trucks). This also make the repair part as we have it today more important.
2. tyre change when a tyre get flat, buing new tyre when back
3. be able to load cargo or get it loaded then strap them tight the right way if not done properly they should be able to get loose and possible fall off, if not found out early and have it tightent.
As it is at the moment, its mostly about driving. When you have got all your garages and trucks, theres not much else to do than driving.
So a few suggestions, to make it even more fun, and realistic to play,
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Showing 1-15 of 35 comments
brownging1 Jan 29, 2021 @ 4:01am 
I have had so much damage that the truck breaksdown-stopped. I have had to use repair assistance F7 enter restart game.
Capt. Carrot Jan 29, 2021 @ 4:08am 
1. Trucks that are not damaged randomly breaking down like you suggest is never going to happen because of the licencing agreements that SCS have with manufacturers.

2. Tyre wear is already simulated to a degree as this can be seen in the service menu. random blowouts will likely never happen as SCS might be negotiating (don't know for sure) for branded tyre licencing like they have in ETS2 and again, Tyre manufacturers are not going to allow their tyres to be shown getting blowouts

3. Unlikely to happen, the nearest we can currently get to walking round the truck is in the truck configurator/truck browser menus. SCS have to balance how real the game is, and because of the time compression, it would not be realistic for the driver to actually strap the cargo down which is why, when pulling an owned trailer, time skips forward and you lose an hour or two for loading. there is no loading/strapping down to be done on the freight market jobs because that has already been done.
Last edited by Capt. Carrot; Jan 29, 2021 @ 4:08am
mojo_musica Jan 29, 2021 @ 7:27am 
"As it is at the moment, its mostly about driving. "
Well spotted, that is all the game is about, driving trucks in America.
Not stopping for coffee, going for a walk, changing tyres or anything else. No buses, no cars no pick-up trucks to drive, no accounts or administration work.
Just drive your truck.
Wonderful, a game that does exactly what it sets out to do.

If you think you might change SCS's mind feel free to go here:
The location for suggestions is on the wishlist thread at the SCS Forums:

https://forum.scssoft.com
https://forum.scssoft.com/viewtopic.php?p=272590#p272590

Steam cannot help you and devs are rarely on here.
jazzbird1911 Jan 29, 2021 @ 8:02am 
Yeah don't buy the licensing argument lol, Other games don't have any problems. I'm looking at you SnowRunner. Manufacturers don't mind showing their ♥♥♥♥ explode. It's not like the average gamer is out there speccing Freightliners every day.

They probably have trust issues regarding SCS based on the crap they pulled in the earlier games.

Unfortunately OP your suggestions are probably the last in a L O N G list of things that need to be added. So I wouldn't bet on any of this happening anytime soon. I suggest you go to the official forum as well. Oh and when you're there go to the ETZ2 wishlists subforum and scroll back to 2012. You'll see what I mean.
Wolfgang Jan 29, 2021 @ 8:49am 
Originally posted by milt_bird:
Yeah don't buy the licensing argument lol, Other games don't have any problems. I'm looking at you SnowRunner. Manufacturers don't mind showing their ♥♥♥♥ explode. It's not like the average gamer is out there speccing Freightliners every day.

They probably have trust issues regarding SCS based on the crap they pulled in the earlier games.

Unfortunately OP your suggestions are probably the last in a L O N G list of things that need to be added. So I wouldn't bet on any of this happening anytime soon. I suggest you go to the official forum as well. Oh and when you're there go to the ETZ2 wishlists subforum and scroll back to 2012. You'll see what I mean.
Or maybe the licencing agreement is just different? Licences are different from company to company and with who they are negotiating with.
Also, it is easier to get all truck manufacturers in the boat when the licence contains that there will be no physical damage as there will be some that will just refuse the licence for their product if it can get physical damage.
AyMazingATS Jan 29, 2021 @ 9:00am 
Originally posted by milt_bird:
Yeah don't buy the licensing argument

Actually it has been confirmed by Pavel, SCS CEO, that showing damage is a part of the licensing agreements and in that agreement SCS is not to show vehicle damage. Same goes for all the people requesting rolling coal. It is not going to happen, again, because of the licensing agreement.

I believe he mentioned this in 2018.

Whether you believe it or not is up to you but it has been said.
Last edited by AyMazingATS; Jan 29, 2021 @ 9:01am
Muffe Jan 29, 2021 @ 9:22am 
I don´t buy it either, ordianry truckers are doing these things in real life too, so that was the reason I asked for these things, NOT that I don´t like driving the simulator. trucks BREAK down in real life minor or big does not matter. If its the same for all truck models, it would not be a problem for the indivdual manufactor
Just wanted the game to be a little bit more realistic and fun.
About the loading I would be easy to have the time stopped while you load, not a big deal, just start the travel time when loading was done. But yes more work to for the team builders to make it possible to walk arround the trailers and load them (and repair truck, change tyre), but NOT impossible.

I thank for the other comments, very usefull. I only started this game end of last year so not so familiar with everything.

Alll i all, many will stop playing the game if the ONLY thing to do are driving.
Wolfgang Jan 29, 2021 @ 9:28am 
Originally posted by kimhorby:
I don´t buy it either, ordianry truckers are doing these things in real life too, so that was the reason I asked for these things, NOT that I don´t like driving the simulator. trucks BREAK down in real life minor or big does not matter. If its the same for all truck models, it would not be a problem for the indivdual manufactor
Just wanted the game to be a little bit more realistic and fun.
Yet, it is the truth.

Or to give an analogy: Why can't the planes in FS2020 have physical damage?
Last edited by Wolfgang; Jan 29, 2021 @ 9:29am
MedJet Jan 29, 2021 @ 9:40am 
I'm sorry, but your looking for a detailed simulator...that's not ATS.
jazzbird1911 Jan 29, 2021 @ 10:06am 
Originally posted by Wolfgang:
Originally posted by milt_bird:
Yeah don't buy the licensing argument lol, Other games don't have any problems. I'm looking at you SnowRunner. Manufacturers don't mind showing their ♥♥♥♥ explode. It's not like the average gamer is out there speccing Freightliners every day.

They probably have trust issues regarding SCS based on the crap they pulled in the earlier games.

Unfortunately OP your suggestions are probably the last in a L O N G list of things that need to be added. So I wouldn't bet on any of this happening anytime soon- I suggest you go to the official forum as well. Oh and when you're there go to the ETZ2 wishlists subforum and scroll back to 2012. You'll see what I mean.
Or maybe the licencing agreement is just different? Licences are different from company to company and with who they are negotiating with.
Also, it is easier to get all truck manufacturers in the boat when the licence contains that there will be no physical damage as there will be some that will just refuse the licence for their product if it can get physical damage.

That's exactly why I don't buy the argument that manufacturers don't want to show damage. Like I said most people playing this game are not gonna be shopping for semis anytime soon. And it's not like the player base is big enough to hurt PACCAR's bottom line. Maybe it was like you said, that it's easier to get them on board if there's no visible damage. Maybe it saved SCS lots of paperwork. One thing that's certain is that it saved SCS a lot of money and development time. I don't think they have the skills necessary (or the game engine for that matter) to do soft body physics to a satisfactory degree.

Also, they probably don't have all that much trust in SCS given their long history of copying designs without licenses. Almost everything that's a mod for this game used to be standard in 18WoS.

If you want to see ♥♥♥♥♥♥ up trucks all you need to do is drive around the block, lol. I see semis on the side of the fwy every day. Aaaand other games have successfully included soft body physics in licensed vehicles.

If you open up vehicle damage and walking and half ass it then people are gonna be pissed. Lotta people are already pissed that they're not included in the game, but if you put them in then you've gotta put proper physics, 10x the interaction with the vehicle, and real maintenance. Which is gonna cost them lots of money, and the community overall is split on the issue because there are people that just wanna get in and drive. So unfortunately given the situation the most viable thing for SCS to do is NOTHING. If what they say is to be believed, that they don't turn enough profit to go on any adventures.

What Pavel says is not gospel. He's probably saying that to brush off any discussion. You can always re-negotiate a license. This also applies to the argument that manufacturers only want to show their newest trucks. Big load of BS that one, manufacturers are proud of their history. They wouldn't mind showing off the vehicles that made them what they are today. For example Mack has an official B61 as a mascot that they maintain and they even used to offer test drives in it.
Last edited by jazzbird1911; Jan 29, 2021 @ 10:18am
redgreen999 Jan 29, 2021 @ 10:11am 
Regarding point 3. Thank God that this is is all about driving. Games that try to make it driving/walking about/roleplay never turn out well. Trying to be all things leads to sacrifices and waters down all aspects generally.
Wolfgang Jan 29, 2021 @ 10:12am 
Originally posted by milt_bird:
Originally posted by Wolfgang:
Or maybe the licencing agreement is just different? Licences are different from company to company and with who they are negotiating with.
Also, it is easier to get all truck manufacturers in the boat when the licence contains that there will be no physical damage as there will be some that will just refuse the licence for their product if it can get physical damage.

That's exactly why I don't buy the argument that manufacturers don't want to show damage. Like I said most people playing this game are not gonna be shopping for semis anytime soon. And it's not like the player base is big enough to hurt PACCAR's bottom line. Maybe it was like you said, that it's easier to get them on board if there's no visible damage. Maybe it saved SCS lots of paperwork. One thing that's certain is that it saved SCS a lot of money and development time. I don't think they have the skills necessary (or the game engine for that matter) to do soft body physics to a satisfactory degree.

Also, they probably don't have all that much trust in SCS given their long history of copying designs without licenses. Almost everything that's a mod for this game used to be standard in 18WoS.

If you want to see ♥♥♥♥♥♥ up trucks all you need to do is drive around the block, lol. I see semis on the side of the fwy every day. Aaaand other games have successfully included soft body physics in licensed vehicles.

If you open up vehicle damage and walking and half ass it then people are gonna be pissed. Lotta people are already pissed that they're not included in the game, but if you put them in then you've gotta put proper physics, 10x the interaction with the vehicle, and real maintenance. Which is gonna cost them lots of money, and the community overall is split on the issue because there are people that just wanna get in and drive. So unfortunately given the situation the most viable thing for SCS to do is NOTHING. If what they say is to be believed, that they don't turn enough profit to go on any adventures.

What Pavel says is not gospel. He's probably saying that to brush off any discussion.
Then why doesn't FS2020 have physical damage to the planes?
jazzbird1911 Jan 29, 2021 @ 10:17am 
Originally posted by Wolfgang:
Originally posted by milt_bird:

That's exactly why I don't buy the argument that manufacturers don't want to show damage. Like I said most people playing this game are not gonna be shopping for semis anytime soon. And it's not like the player base is big enough to hurt PACCAR's bottom line. Maybe it was like you said, that it's easier to get them on board if there's no visible damage. Maybe it saved SCS lots of paperwork. One thing that's certain is that it saved SCS a lot of money and development time. I don't think they have the skills necessary (or the game engine for that matter) to do soft body physics to a satisfactory degree.

Also, they probably don't have all that much trust in SCS given their long history of copying designs without licenses. Almost everything that's a mod for this game used to be standard in 18WoS.

If you want to see ♥♥♥♥♥♥ up trucks all you need to do is drive around the block, lol. I see semis on the side of the fwy every day. Aaaand other games have successfully included soft body physics in licensed vehicles.

If you open up vehicle damage and walking and half ass it then people are gonna be pissed. Lotta people are already pissed that they're not included in the game, but if you put them in then you've gotta put proper physics, 10x the interaction with the vehicle, and real maintenance. Which is gonna cost them lots of money, and the community overall is split on the issue because there are people that just wanna get in and drive. So unfortunately given the situation the most viable thing for SCS to do is NOTHING. If what they say is to be believed, that they don't turn enough profit to go on any adventures.

What Pavel says is not gospel. He's probably saying that to brush off any discussion.
Then why doesn't FS2020 have physical damage to the planes?

Did you even read the damn comment? The official argument is that it's not in the license BECAUSE manufacturers only want to show their newest trucks in pristine condition. That is simply false- it's probably not in the agreement because SCS will be taking big financial risks implementing all that when half the community just wants to DRIVE. They'd rather make DLC, which is pretty much guaranteed to sell. Hardcore simmers buy them hoping to support the company and get the features they want, everyone else buys because they want DLC. Win-win. Has nothing to do with manufacturers as demonstrated by other studios.

TLDR: It's not the LICENSE, it's SCS- they don't want to do it. That's the real answer. Nobody is forcing them to develop the game the way it's being developed. It's not like Pavel wants to be the next BeamNG and just can't do it because manufacturers don't allow it, lol.
Last edited by jazzbird1911; Jan 29, 2021 @ 10:25am
Ryu Jan 29, 2021 @ 10:25am 
SCS CEO, Pavel, has said, more than once, that physical damage is not allowed due to licensing. Stop arguing as though this is a theory.
Wolfgang Jan 29, 2021 @ 10:25am 
Originally posted by milt_bird:
Originally posted by Wolfgang:
Then why doesn't FS2020 have physical damage to the planes?

Did you even read the damn comment? The official argument is that it's not in the license BECAUSE manufacturers only want to show their newest trucks in pristine condition. That is simply false- it's probably not in the agreement because SCS will be taking big financial risks implementing all that when half the community just wants to DRIVE. They'd rather make DLC, which is pretty much guaranteed to sell. Hardcore simmers buy them hoping to support the company and get the features they want, everyone else buys because they want DLC. Win-win. Has nothing to do with manufacturers as demonstrated by other studios.
Seems like you didn't understand it yourself. FS2020 is from Microsoft and the planes are licenced. MS has the resources to model physical damage to the planes in FS2020. But yet, there is no physical damage to the planes in the game. Don't the manufacturers trust Microsoft with all the other games they made that have physical damage? Or is it really a decission by the manufacturers?

That models that aren't in production anymore aren't licenced it a decission made by SCS as seeking licences for this can be very expensive when the truck model is in licence by multiple companies.
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Date Posted: Jan 29, 2021 @ 3:42am
Posts: 35