American Truck Simulator

American Truck Simulator

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graphics getting out of hand now
used to run on a 10 50 ti high settings at 400 fully modded decked out game even with jbx weather mod but now scs gone and made it to full on i think im hanging git up after well over 2000 hours sink my money into train sim and flight sims again i think
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Man im on vega 3 graphics and I can get 50-60FPS just fine with everything on ultra except for mirrors and 300% scaling your full of ♥♥♥♥. You better optimize that 1050Ti
HEAVYHITTER451 původně napsal:
room217au původně napsal:
Not at all. Try this:
Right-click on ATS game title in Steam Library, select Properties.

A lil window will appear.
Where it says Launch Options, paste this:

-mm_max_resource_size 66 -mm_max_tmp_buffers_size 726

If something already exists in that Launch Options box, make sure you leave a space after the last command before pasting the new information.

All it does is increase the size of the allowable resource (game models) from 22mb to 66mb and also increases the number of temporary loading buffers from 5 to 10, meaning the game loads twice as many things at once.
You should notice improvement in your game loading times and FPS with touching any settings.
thanks interesting how long has this been around and you run rta too dont you have you used this method is it only for beta or was available for previous versions too

hello, i too use options to start game but mine go a bit further
-64bit -nointro -mm_max_resource_size 80 -mm_max_tmp_buffers_size 1000 -mm_pool_size 8192
and all runs smooth with 90-104 fps
Just so we're all clear..
tmp_buffers_size is a total number of them, not a measurement of how big each one is.

(max_tmp_buffers_size / max_resource_size) - 1 = number of loading buffers.
So, mine is (726/66) - 1, which gives 10
Why minus 1? All Max said was "it's a rounding thing"

He added that the resource_size increase is for those who have a 'few' resources that are quite large. An example is the 87Mb dds images in some of the weather mods around.

You can leave the resource_size at 22, and increase the tmp_buffers_size to give you more loading buffers, meaning that you have normal size resources, but a LOT of them.
Promods, for example.

This info, passed on by Max as SCS was aimed at higher-end computers wanting more performance. The bigger these numbers are, the bigger hit on your machine's hardware.
You'll just have to try different combinations to see what suits your situation.

The ones I posted, and use, are for mid-range machines to give added performance.
When I first tried this out, I started a new profile in ETS2, cheated myself some XP and $$, bought a Scania R730 and driving around the city (game res: 2560x1440) I was getting 70fps+ with a GTX750 GPU :)
Which is a damn sight better than the 35-45 I was getting prior to that.
Pretty sure that SCS devs said that the mm_pool_size, while still working, was deprecated a long time ago and the game natively uses as much RAM as is available for it.
Naposledy upravil room217au; 3. bře. 2021 v 15.39
wow looks like flight sim 2020 now with that lighting tryed the command nice so much faster to boot up game
good stuff.
room217au původně napsal:
good stuff.
thanks trying it in ets2 now
I've been getting fps in the 50s-60s on high settings in Colorado with a 1050ti on the 1.40 beta, it's still 100% playable imo.
Ruby původně napsal:
I've been getting fps in the 50s-60s on high settings in Colorado with a 1050ti on the 1.40 beta, it's still 100% playable imo.
THIS ^^^
ATS and ETS2 are not demanding. Any hardware not up to these games should already in the dust bin and needs no particular help
oh well by by scs Graphics a joke now
used to be able to run ultra moded game at ultra settings 400 scale jbx graphics and all and now cant even run high settings at 200 im rolling back to 139 and going back to jbx and current mods and it just meens i cant follow or pursue anymore dlcs you crushed the little man and a lot of you customers were sadly wtf happened
Your problems started when you started believing a GTX1050ti was made for gaming, to start with.

Naposledy upravil Slaptjip; 13. bře. 2021 v 5.59
dont really worry me dove tails train sim been getting all my money now a 1050 plays a ♥♥♥♥ tonne of games actually but scs in for a rude awakening now many kids play ats and ets2 alot of them next dlc release will show a lot in sales numbers
Ruby původně napsal:
I've been getting fps in the 50s-60s on high settings in Colorado with a 1050ti on the 1.40 beta, it's still 100% playable imo.
played it since recent update i did the update just before and its runnign like ♥♥♥♥ actually too bright and hurts my eyes did they chnage dof or somthign made me feel sick to play it earlier ?
Dude, you have a PC more than twice as powerful as mine. Maybe 3 times. So it's something else, like garbage running in the background or something.

When I came back to ETS2/ATS after 4 years, there were a lot of new features. Suddenly I was getting only 15-30fps with the same hardware and settings, when I was getting 75-90fps before. After playing with almost every setting imaginable, the only thing I ended up doing was disable SSAO and DOF. SSAO was responsible for dropping my framerate to almost nothing (even on Low), and DOF was turning the new 1.40 lighting system into blurry mush.

My humble 2010 PC build is Win7x64 based, i7-2600, 16gb RAM, with dual GTX 560Ti's in SLi mode, and an older-than-dirt mobo that only has PCI-E 2.0 slots (i.e. can't use any new GPUs past 2012 production) and I'm getting even better framerates (90+ FPS) than I did in 2017 with all my settings on medium or high.

...and I still haven't tried the command line tweaks yet, LOL. Might want to try those 2 settings I mention before giving up so easily.
Naposledy upravil AlconburyBlues; 17. dub. 2021 v 23.11
AlconburyBlues původně napsal:
Dude, you have a PC more than twice as powerful as mine. Maybe 3 times. So it's something else, like garbage running in the background or something.

When I came back to ETS2/ATS after 4 years, there were a lot of new features. Suddenly I was getting only 15-30fps with the same hardware and settings, when I was getting 75-90fps before. After playing with almost every setting imaginable, the only thing I ended up doing was disable SSAO and DOF. SSAO was responsible for dropping my framerate to almost nothing (even on Low), and DOF was turning the new 1.40 lighting system into blurry mush.

My humble 2010 PC build is Win7x64 based, i7-2600, 16gb RAM, with dual GTX 560Ti's in SLi mode, and an older-than-dirt mobo that only has PCI-E 2.0 slots (i.e. can't use any new GPUs past 2012 production) and I'm getting even better framerates (90+ FPS) than I did in 2017 with all my settings on medium or high.

...and I still haven't tried the command line tweaks yet, LOL. Might want to try those 2 settings I mention before giving up so easily.
my issue was i was still using a 139 profile i made a fresh one and added the command to load larger textures in game and now my k108 running like a dream https://steamcommunity.com/sharedfiles/filedetails/?id=2459958449
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Datum zveřejnění: 2. bře. 2021 v 17.30
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