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I extract the files from RTA trucks and optimise them. eg. K200 v15.4 ships at around 380Mb, mine is roughly 97Mb. Big difference in performance on my machine.
The launch options I mentioned were given to us by SCS devs in an SCS Forums thread some 2 years or more ago.
They work with any game version and also both ATS and ETS2 exactly the same.
https://steamcommunity.com/sharedfiles/filedetails/?id=2413318364
Incidentally, this is with most gfx settings at medium.
Just tried it and drove around for a few minutes (nothing fancy, just a bobtail W900) and it actually seems to run... about the same?
I'll wait for the full update of course but there's hope!
Some users reported not noticing any difference? But they're usually the ones with high-powered machines.
4 gig video card 1050 ti good card runs anything decentt even bus sim 18
Hmm. Promods.
Yeah should add some improvement.
I have the following as my launch options...
Definitions of the above
-mm_pool_size 4000 //Size of the general pool of resources memory area. Max. 1/2 of total memory.
-mm_max_resource_size 32 //Resource loading buffer size. Default = 22MB, max. 100MB.
-mm_max_tmp_buffers_size 1000 //Maximum temporary memory buffer area. Default = 112MB, max. 1000MB.
I have 32GB but only use the amount for 16GB for -mm_pool_size
And I used steps 1, 2, and 3 as described in the following link with the Nvidia Profile Inspector.
https://roextended.ro/forum/viewtopic.php?f=23&t=1000
then I did the first two changes to the config.cfg as described further down.
I get great AA now and looks fantastic.
I did create a mod that changed the LOD of grass and trees but it impacted the performance to much, great big FPS drops. So stopped using that.
My graphics card is an Nvidia 2070.