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I already have it set at 50%. This is not something that happens in the real world without sun damage. If you look at the painted yellow lines in game they look sun faded too during the day light. Road line paint doesn't sun fade. It wears off from friction. This update made point lights look pretty but missed the mark on the sun.
Not too bright, you should spend some time adjusting your settings, I didn't touch my GFX settings from 1.39 and it looks like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2433775406
https://steamcommunity.com/sharedfiles/filedetails/?id=2433775568
Someone please point out anything wrong with the two screenshots I posted here at #50, taken just now and unedited. My GFX settings in game are unchanged from 1.39 this morning.
So basically we found new tech and it doesn't match the real world but we like playing with it so screw you.
There's a reason devs on other games do tricks with the lighting. It's because they know we can't mimic real daylight well just yet.
That sort of response is an "up yours" to the player and customer. The first response was to blame installed mods when they weren't the issue. When provided screenshots of the complaint with evidence that mods were not used. You guys doubled down and still blamed the customer. Then we're being fed an argument how it's technically "correct" but visually unappealing and that's that.
SCS can learn a lesson from Microsoft in an earlier version of MS Flight Sim. The numbers and the data were all "correct" but the in game behavior didn't match real world flight characteristics. The community of real pilots and enthusiasts ended up fixing the handling for them and they didn't make the same mistake again.
post something that's not mostly dark colors and not dawn or dusk
This is 1.40 without ReShade and for my eyes it's totally unusable:
https://steamcommunity.com/sharedfiles/filedetails/?id=2433873375
Also, I find it hilarious when people are suggesting that it's caused by a mod or telling us to adjust settings. There is literally one setting called Brightness, the rest don't affect the lighting in any way! It's the way they've developed the engine, not my monitor settings.
I don't understand why literally every other driving game can get it right (check out any NFS, Forza, Project Cars, Assetto Corsa and numerous other games) but SCS even after all the feedback about the insane brightness can't. Thank god for ReShade, otherwise this would've been the end of this game for me.
I have no issues with the lighting being washed out.
Some concrete sections for me(bridges) can be a little bright but otherwise I am not seeing anything that really stands out.
Sun angles play a huge role in this update too which can cause overexposure, and the like.