American Truck Simulator

American Truck Simulator

View Stats:
ttower Jul 29, 2021 @ 11:59am
Multi Monitor setup
I have been playing around with setting up Multiple Monitors for this game. I had done it before, using two screens, and I now have three. I am trying to get everything set up correctly, but I set it up last 3 years ago, and do not remember much about how I did it. I have been trying to get my FOV, and Screen positioning set up right, and I am having a hard time with it. For example, I found a Vertical Offset that I was happy with, and when I changed the FOV in the multimon_config.sii folder, it changed a majority of how the game looked, including the vertical offset I found, and the alignment between the side screens, and the bezel correction. I figured someone might know more about how to make this work that I do. I am using Multimon config 4, because neither 1 or 2 did what I was hoping. I was able to reset my config file to what I think are the defaults, because I had already set it up for two screens, but I am also not sure. Any help would be appreciated.
Originally posted by Potzblitz:
Here are some templates for multimon_config.sii for single/double/triple screen layouts:

https://roextended.ro/forum/viewtopic.php?p=17658#p17658

as mentioned in earlier post, settings in multimon_config.sii only take effect, when r_multimon_mode "4" in config.cfg is set.


A simpler way is to use r_multimon_mode "2".

It is a fixed layout where multimon_config.sii settings are not used. All settings in drivers seat configuration can be adjusted except fov setting.

For fine tuning of fov you can use r_multimon_fov_horizontal and r_multimon_fov_vertical in config.cfg or as command in developer console. When using in console, changes applied immediately.

Bezel correction can be set with r_multimon_border_fov_right and r_multimon_border_fov_left. Depending of the size of your monitor frame, you can try a value between 1.2 and 1.4

Also it is recommended to set g_interior_camera_zero_pitch "1" when using multimonitor layout.

Another important note as it has not yet been written: Multimonitor in ETS2 and ATS only work when setting Nvidia Surround triple screen desktop layout if you have a Nvidia GPU or AMD Eyefinity when using AMD GPU (at least when using Windows, on Linux it works in a different way).
< >
Showing 1-15 of 18 comments
Robinicus Jul 29, 2021 @ 12:28pm 
This should help you out; same for ATS even though it is listed as ETS2

https://eurotrucksimulator2.com/multimon_config.php
Penqvino Jul 29, 2021 @ 12:30pm 
Use this Excel-sheet to calculate your fov. It says, it is for ETS2, but for ATS it's the same. The config files are even interchangeable.

https://docs.google.com/spreadsheets/d/10ZPxnqXieqdkqcMU5AMk3rFWnzK2PMot
ttower Jul 29, 2021 @ 12:31pm 
I thought I had already looked at that link. I guess not. Whatever I looked at didnt have the customization configurations and explainations. This will help a bunch. I was also curious if you can edit these settings from the in-game console, because I couldnt seem to get the commands to register. The closest I got had a format that I did not have information to fill in.
ttower Jul 29, 2021 @ 12:34pm 
Thanks for the Spreadsheet as well, I will have to try to make good use of it. Sadly, as far as the complexity goes, I do not have three identical monitors. They are all 1080p, but the sides are 22 inch, and the center is a 24 inch screen. I may be able to use this info to work around that, even if it wont be perfect though.
ttower Jul 31, 2021 @ 10:28am 
I was able to get almost everything set up in a way I was happy, but I am having trouble with one command. My side view are not lined up with the center, due to the slight size difference between the monitors. From the website linked above is this line -

r_multimon_vert_offset_left and r_multimon_vert_offset_right - Vertical offset in meters of the left/right monitor from the center one. Can be used to move the left side view up or down to improve visibility of the mirrors given the limited vertical field of view.

I have been using the multimon_config.sii file to modify the values, and the closest line I could find to that was this - vertical_fov_relative_offset: 0.00000.

I have changed that value as much as 2.0000 and it does not seem to have any affect. I do not see any other text line that would indicate a way to move the center of the view up or down for the side monitors. Am I missing something?
Ryu Jul 31, 2021 @ 10:58am 
Originally posted by ttower:
I was able to get almost everything set up in a way I was happy, but I am having trouble with one command. My side view are not lined up with the center, due to the slight size difference between the monitors. From the website linked above is this line -

r_multimon_vert_offset_left and r_multimon_vert_offset_right - Vertical offset in meters of the left/right monitor from the center one. Can be used to move the left side view up or down to improve visibility of the mirrors given the limited vertical field of view.

I have been using the multimon_config.sii file to modify the values, and the closest line I could find to that was this - vertical_fov_relative_offset: 0.00000.

I have changed that value as much as 2.0000 and it does not seem to have any affect. I do not see any other text line that would indicate a way to move the center of the view up or down for the side monitors. Am I missing something?

Not using multiple monitors, but you could try adding the vert_offset lines. As with other config files, some little-used settings are not present but can be added.
ttower Jul 31, 2021 @ 11:46am 
Ill give it a shot. Im not used to how open this game is with its config/coding/game files anymore. Thanks
ttower Jul 31, 2021 @ 12:00pm 
Still didnt seem to do anything. I tried adding the line as vert_offset, and then fully spelled out as r_multimon_vert_offset, then adding left and right, and it had no affect. I currently have it formatted this way -

r_multimon_vert_offset_right: 1.000000
r_multimon_vert_offset_left: 1.000000

I have both these lines for both the side monitors in the config file. 1.0 was chosen randomly to see if there was a change
Ryu Jul 31, 2021 @ 12:19pm 
They should be added in this format:

uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
ttower Jul 31, 2021 @ 12:31pm 
Originally posted by ~{DCMT}~ Ryu:
They should be added in this format:

uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
Still no effect. I wonder if I am putting them in the right spot though, because the rest of the code lines do not follow the "uset_r_multimon_" format. Ill paste in all the lines for one of the monitors.

monitor_config : Side 1 {
name: left
normalized_x: 0.000000
normalized_y: 0.000000
normalized_width: 0.333333
normalized_height: 1.000000
horizontal_fov_relative_offset: 1.000000
vertical_fov_relative_offset: 0.000000
heading_offset: 0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 35.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
uset r_multimon_vert_offset_right: 1.000000
uset r_multimon_vert_offset_left: 1.000000
}

The two lines I added are at the very bottom, and the first thing I tried was matching the format with the rest of the lines, ie "vert_offset_xxxx"
Ryu Jul 31, 2021 @ 12:56pm 
Sorry, these 2 lines are for the config.cfg file.
ttower Jul 31, 2021 @ 1:05pm 
That might help for starters. However, still no affect in game.
ttower Jul 31, 2021 @ 1:09pm 
Just in case you were wondering as well, I am restarting the game with each change. Saving and closing the config files, I dont see why it wouldnt be working. The other configs I changed worked fine.
Robinicus Jul 31, 2021 @ 1:20pm 
Make sure this line in your config.cfg

uset r_multimon_mode "4"

is set to 4 so the game knows to go look for your custom multimon_config.sii

You also need to manually set your aspect ratio in the config.cfg and make sure the monitors are all set to the same refresh rate.
The author of this thread has indicated that this post answers the original topic.
Potzblitz Jul 31, 2021 @ 5:13pm 
Here are some templates for multimon_config.sii for single/double/triple screen layouts:

https://roextended.ro/forum/viewtopic.php?p=17658#p17658

as mentioned in earlier post, settings in multimon_config.sii only take effect, when r_multimon_mode "4" in config.cfg is set.


A simpler way is to use r_multimon_mode "2".

It is a fixed layout where multimon_config.sii settings are not used. All settings in drivers seat configuration can be adjusted except fov setting.

For fine tuning of fov you can use r_multimon_fov_horizontal and r_multimon_fov_vertical in config.cfg or as command in developer console. When using in console, changes applied immediately.

Bezel correction can be set with r_multimon_border_fov_right and r_multimon_border_fov_left. Depending of the size of your monitor frame, you can try a value between 1.2 and 1.4

Also it is recommended to set g_interior_camera_zero_pitch "1" when using multimonitor layout.

Another important note as it has not yet been written: Multimonitor in ETS2 and ATS only work when setting Nvidia Surround triple screen desktop layout if you have a Nvidia GPU or AMD Eyefinity when using AMD GPU (at least when using Windows, on Linux it works in a different way).
Last edited by Potzblitz; Jul 31, 2021 @ 5:38pm
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jul 29, 2021 @ 11:59am
Posts: 18